1 write to y
System.Windows.Input.Manipulations (1)
System\Windows\Input\Manipulations\PointF.cs (1)
26
this.
y
= y;
7 references to y
System.Windows.Input.Manipulations (7)
System\Windows\Input\Manipulations\PointF.cs (7)
38
return new VectorF(point.x, point.
y
);
87
return new VectorF(point1.x - point2.x, point1.
y
- point2.
y
);
99
return new PointF(point.x - vector.X, point.
y
- vector.Y);
116
get { return
y
; }
139
return (x.GetHashCode() ^
y
.GetHashCode());
152
y
);