1 write to expansionBehavior
System.Windows.Input.Manipulations (1)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (1)
239ref this.expansionBehavior,
3 references to expansionBehavior
System.Windows.Input.Manipulations (3)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (3)
235get { return this.expansionBehavior; } 991if (this.expansionBehavior != null) 993this.expansionBehavior.CheckValid();