6 writes to AbsoluteOffset
System.Windows.Input.Manipulations (6)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (6)
464
this.initialOrientation.
AbsoluteOffset
= behavior.DesiredRotation;
489
this.initialExpansion.
AbsoluteOffset
= (behavior == null) ? float.NaN : behavior.DesiredExpansionX;
611
initialTranslationX.
AbsoluteOffset
= Math.Abs(desiredTranslationXY.X);
612
initialTranslationY.
AbsoluteOffset
= Math.Abs(desiredTranslationXY.Y);
624
initialTranslationX.
AbsoluteOffset
= double.NaN;
626
initialTranslationY.
AbsoluteOffset
= double.NaN;
5 references to AbsoluteOffset
System.Windows.Input.Manipulations (5)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (5)
1139
",\nAbsoluteOffset=" + this.
AbsoluteOffset
+
1227
Debug.Assert(initialState.
AbsoluteOffset
>= 0 || double.IsNaN(initialState.
AbsoluteOffset
));
1234
this.Offset = initialState.Velocity < 0 ? -initialState.
AbsoluteOffset
: initialState.
AbsoluteOffset
;