10 references to initialTranslationY
System.Windows.Input.Manipulations (10)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (10)
159return (float)this.initialTranslationY.Value; 166this.initialTranslationY.Value = value; 446this.initialTranslationY.Velocity = behavior.InitialVelocityY; 610new VectorD(this.initialTranslationX.Velocity, this.initialTranslationY.Velocity)); 612initialTranslationY.AbsoluteOffset = Math.Abs(desiredTranslationXY.Y); 614initialTranslationY.AbsoluteDeceleration = double.NaN; 621new VectorD(this.initialTranslationX.Velocity, this.initialTranslationY.Velocity)); 623initialTranslationY.AbsoluteDeceleration = Math.Abs(desiredDecelerationXY.Y); 626initialTranslationY.AbsoluteOffset = double.NaN; 630this.translationY = Prepare(this.initialTranslationY, "translationY");