10 references to initialTranslationY
System.Windows.Input.Manipulations (10)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (10)
160return (float)this.initialTranslationY.Value; 167this.initialTranslationY.Value = value; 450this.initialTranslationY.Velocity = behavior.InitialVelocityY; 614new VectorD(this.initialTranslationX.Velocity, this.initialTranslationY.Velocity)); 616initialTranslationY.AbsoluteOffset = Math.Abs(desiredTranslationXY.Y); 618initialTranslationY.AbsoluteDeceleration = double.NaN; 625new VectorD(this.initialTranslationX.Velocity, this.initialTranslationY.Velocity)); 627initialTranslationY.AbsoluteDeceleration = Math.Abs(desiredDecelerationXY.Y); 630initialTranslationY.AbsoluteOffset = double.NaN; 634this.translationY = Prepare(this.initialTranslationY, "translationY");