10 references to initialTranslationY
System.Windows.Input.Manipulations (10)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (10)
159
return (float)this.
initialTranslationY
.Value;
166
this.
initialTranslationY
.Value = value;
446
this.
initialTranslationY
.Velocity = behavior.InitialVelocityY;
610
new VectorD(this.initialTranslationX.Velocity, this.
initialTranslationY
.Velocity));
612
initialTranslationY
.AbsoluteOffset = Math.Abs(desiredTranslationXY.Y);
614
initialTranslationY
.AbsoluteDeceleration = double.NaN;
621
new VectorD(this.initialTranslationX.Velocity, this.
initialTranslationY
.Velocity));
623
initialTranslationY
.AbsoluteDeceleration = Math.Abs(desiredDecelerationXY.Y);
626
initialTranslationY
.AbsoluteOffset = double.NaN;
630
this.translationY = Prepare(this.
initialTranslationY
, "translationY");