10 references to initialTranslationY
System.Windows.Input.Manipulations (10)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (10)
159return (float)this.initialTranslationY.Value; 166this.initialTranslationY.Value = value; 449this.initialTranslationY.Velocity = behavior.InitialVelocityY; 613new VectorD(this.initialTranslationX.Velocity, this.initialTranslationY.Velocity)); 615initialTranslationY.AbsoluteOffset = Math.Abs(desiredTranslationXY.Y); 617initialTranslationY.AbsoluteDeceleration = double.NaN; 624new VectorD(this.initialTranslationX.Velocity, this.initialTranslationY.Velocity)); 626initialTranslationY.AbsoluteDeceleration = Math.Abs(desiredDecelerationXY.Y); 629initialTranslationY.AbsoluteOffset = double.NaN; 633this.translationY = Prepare(this.initialTranslationY, "translationY");