10 references to initialTranslationY
System.Windows.Input.Manipulations (10)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (10)
160return (float)this.initialTranslationY.Value; 167this.initialTranslationY.Value = value; 453this.initialTranslationY.Velocity = behavior.InitialVelocityY; 617new VectorD(this.initialTranslationX.Velocity, this.initialTranslationY.Velocity)); 619initialTranslationY.AbsoluteOffset = Math.Abs(desiredTranslationXY.Y); 621initialTranslationY.AbsoluteDeceleration = double.NaN; 628new VectorD(this.initialTranslationX.Velocity, this.initialTranslationY.Velocity)); 630initialTranslationY.AbsoluteDeceleration = Math.Abs(desiredDecelerationXY.Y); 633initialTranslationY.AbsoluteOffset = double.NaN; 637this.translationY = Prepare(this.initialTranslationY, "translationY");