10 references to initialTranslationY
System.Windows.Input.Manipulations (10)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (10)
160
return (float)this.
initialTranslationY
.Value;
167
this.
initialTranslationY
.Value = value;
450
this.
initialTranslationY
.Velocity = behavior.InitialVelocityY;
614
new VectorD(this.initialTranslationX.Velocity, this.
initialTranslationY
.Velocity));
616
initialTranslationY
.AbsoluteOffset = Math.Abs(desiredTranslationXY.Y);
618
initialTranslationY
.AbsoluteDeceleration = double.NaN;
625
new VectorD(this.initialTranslationX.Velocity, this.
initialTranslationY
.Velocity));
627
initialTranslationY
.AbsoluteDeceleration = Math.Abs(desiredDecelerationXY.Y);
630
initialTranslationY
.AbsoluteOffset = double.NaN;
634
this.translationY = Prepare(this.
initialTranslationY
, "translationY");