1 write to Delta
System.Windows.Input.Manipulations (1)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (1)
1353this.Delta = delta;
7 references to Delta
System.Windows.Input.Manipulations (7)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (7)
568(float)translationX.Delta, 569(float)translationY.Delta, 570(float)orientation.Delta, 573(float)expansion.Delta, 574(float)expansion.Delta); 845if (!DoubleUtil.IsZero(extrapolatedExpansion.Delta)) 847double previousExpansionValue = extrapolatedExpansion.Value - extrapolatedExpansion.Delta;