1 write to Delta
System.Windows.Input.Manipulations (1)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (1)
1337this.Delta = delta;
7 references to Delta
System.Windows.Input.Manipulations (7)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (7)
561(float)translationX.Delta, 562(float)translationY.Delta, 563(float)orientation.Delta, 566(float)expansion.Delta, 567(float)expansion.Delta); 838if (!DoubleUtil.IsZero(extrapolatedExpansion.Delta)) 840double previousExpansionValue = extrapolatedExpansion.Value - extrapolatedExpansion.Delta;