1 write to Delta
System.Windows.Input.Manipulations (1)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (1)
1340this.Delta = delta;
7 references to Delta
System.Windows.Input.Manipulations (7)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (7)
564(float)translationX.Delta, 565(float)translationY.Delta, 566(float)orientation.Delta, 569(float)expansion.Delta, 570(float)expansion.Delta); 841if (!DoubleUtil.IsZero(extrapolatedExpansion.Delta)) 843double previousExpansionValue = extrapolatedExpansion.Value - extrapolatedExpansion.Delta;