1 write to ExtrapolationResult
System.Windows.Input.Manipulations (1)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (1)
1355this.ExtrapolationResult = result;
5 references to ExtrapolationResult
System.Windows.Input.Manipulations (5)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (5)
773(extrapolatedTranslationX.ExtrapolationResult != ExtrapolationResult.Continue && 774extrapolatedTranslationY.ExtrapolationResult != ExtrapolationResult.Continue && 775extrapolatedOrientation.ExtrapolationResult != ExtrapolationResult.Continue && 776extrapolatedExpansion.ExtrapolationResult != ExtrapolationResult.Continue); 967state.ExtrapolationResult = value.ExtrapolationResult;