1 write to ExtrapolationResult
System.Windows.Input.Manipulations (1)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (1)
1343this.ExtrapolationResult = result;
5 references to ExtrapolationResult
System.Windows.Input.Manipulations (5)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (5)
770(extrapolatedTranslationX.ExtrapolationResult != ExtrapolationResult.Continue && 771extrapolatedTranslationY.ExtrapolationResult != ExtrapolationResult.Continue && 772extrapolatedOrientation.ExtrapolationResult != ExtrapolationResult.Continue && 773extrapolatedExpansion.ExtrapolationResult != ExtrapolationResult.Continue); 964state.ExtrapolationResult = value.ExtrapolationResult;