2 writes to InitialVelocityX
PresentationCore (2)
System\Windows\Input\InertiaTranslationBehavior.cs (2)
96behavior2D.InitialVelocityX = (float)behavior._initialVelocity.X; 101behavior2D.InitialVelocityX = (float)initialVelocity.X;
1 reference to InitialVelocityX
System.Windows.Input.Manipulations (1)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (1)
445this.initialTranslationX.Velocity = behavior.InitialVelocityX;