4 writes to processorState
System.Windows.Input.Manipulations (4)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (4)
376
this.
processorState
= ProcessorState.NotInitialized;
778
this.
processorState
= ProcessorState.Completing;
992
this.
processorState
= ProcessorState.Running;
1024
this.
processorState
= ProcessorState.Completed;
5 references to processorState
System.Windows.Input.Manipulations (5)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (5)
187
get { return this.
processorState
== ProcessorState.Running; }
374
if (this.
processorState
!= ProcessorState.NotInitialized)
519
switch (this.
processorState
)
740
Debug.Assert(this.
processorState
== ProcessorState.Running);
976
switch (this.
processorState
)