4 writes to processorState
System.Windows.Input.Manipulations (4)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (4)
380
this.
processorState
= ProcessorState.NotInitialized;
785
this.
processorState
= ProcessorState.Completing;
1008
this.
processorState
= ProcessorState.Running;
1040
this.
processorState
= ProcessorState.Completed;
5 references to processorState
System.Windows.Input.Manipulations (5)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (5)
188
get { return this.
processorState
== ProcessorState.Running; }
378
if (this.
processorState
!= ProcessorState.NotInitialized)
526
switch (this.
processorState
)
747
Debug.Assert(this.
processorState
== ProcessorState.Running);
983
switch (this.
processorState
)