2 writes to desiredExpansionY
System.Windows.Input.Manipulations (2)
System\Windows\Input\Manipulations\InertiaExpansionBehavior2D.cs (2)
95() => { this.desiredDeceleration = value; this.desiredExpansionX = this.desiredExpansionY = float.NaN; }, 177() => { this.desiredExpansionY = value; this.desiredDeceleration = float.NaN; },
5 references to desiredExpansionY
System.Windows.Input.Manipulations (5)
System\Windows\Input\Manipulations\InertiaExpansionBehavior2D.cs (5)
171get { return this.desiredExpansionY; } 176() => (value == this.desiredExpansionY), 281&& !float.IsNaN(this.desiredExpansionY) 282&& (this.desiredExpansionX != this.desiredExpansionY)) 291&& (float.IsNaN(this.desiredExpansionX) || float.IsNaN(this.desiredExpansionY)))