2 writes to desiredDisplacement
System.Windows.Input.Manipulations (2)
System\Windows\Input\Manipulations\InertiaTranslationBehavior2D.cs (2)
50
() => { this.desiredDeceleration = value; this.
desiredDisplacement
= float.NaN; },
87
() => { this.
desiredDisplacement
= value; this.desiredDeceleration = float.NaN; },
3 references to desiredDisplacement
System.Windows.Input.Manipulations (3)
System\Windows\Input\Manipulations\InertiaTranslationBehavior2D.cs (3)
81
get { return this.
desiredDisplacement
; }
86
() => value == this.
desiredDisplacement
,
169
if (float.IsNaN(this.desiredDeceleration) && float.IsNaN(this.
desiredDisplacement
))