12 references to history
System.Windows.Input.Manipulations (12)
System\Windows\Input\Manipulations\ManipulationSequence.cs (12)
177return GetVelocity(this.history, (item) => item.Position.X); 186return GetVelocity(this.history, (item) => item.Position.Y); 195return GetVelocity(this.history, (item) => item.Expansion); 204ManipulationState firstSample = this.history.Count > 0 ? this.history.Peek() : default(ManipulationState); 205return GetVelocity(this.history, (item) => AdjustOrientation(item.Orientation, firstSample.Orientation)); 397if (this.processorState != ProcessorState.Waiting && currentManipulatorCount > 0 && this.history.Count > 0) 407this.history.Enqueue(new ManipulationState(timestamp), true/*stopMark*/); 642this.history.Clear(); 732if (this.history.Count == 0) 734this.history.Enqueue(new ManipulationState(this.currentManipulationState.Timestamp)); 738this.history.Enqueue(new ManipulationState((PointF)translation, smoothedScale, smoothedExpansion, smoothedRotation, timestamp));