10 references to initialTranslationX
System.Windows.Input.Manipulations (10)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (10)
131return (float)this.initialTranslationX.Value; 138this.initialTranslationX.Value = value; 452this.initialTranslationX.Velocity = behavior.InitialVelocityX; 617new VectorD(this.initialTranslationX.Velocity, this.initialTranslationY.Velocity)); 618initialTranslationX.AbsoluteOffset = Math.Abs(desiredTranslationXY.X); 620initialTranslationX.AbsoluteDeceleration = double.NaN; 628new VectorD(this.initialTranslationX.Velocity, this.initialTranslationY.Velocity)); 629initialTranslationX.AbsoluteDeceleration = Math.Abs(desiredDecelerationXY.X); 631initialTranslationX.AbsoluteOffset = double.NaN; 636this.translationX = Prepare(this.initialTranslationX, "translationX");