10 references to initialTranslationX
System.Windows.Input.Manipulations (10)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (10)
130return (float)this.initialTranslationX.Value; 137this.initialTranslationX.Value = value; 445this.initialTranslationX.Velocity = behavior.InitialVelocityX; 610new VectorD(this.initialTranslationX.Velocity, this.initialTranslationY.Velocity)); 611initialTranslationX.AbsoluteOffset = Math.Abs(desiredTranslationXY.X); 613initialTranslationX.AbsoluteDeceleration = double.NaN; 621new VectorD(this.initialTranslationX.Velocity, this.initialTranslationY.Velocity)); 622initialTranslationX.AbsoluteDeceleration = Math.Abs(desiredDecelerationXY.X); 624initialTranslationX.AbsoluteOffset = double.NaN; 629this.translationX = Prepare(this.initialTranslationX, "translationX");