10 references to initialTranslationX
System.Windows.Input.Manipulations (10)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (10)
130return (float)this.initialTranslationX.Value; 137this.initialTranslationX.Value = value; 448this.initialTranslationX.Velocity = behavior.InitialVelocityX; 613new VectorD(this.initialTranslationX.Velocity, this.initialTranslationY.Velocity)); 614initialTranslationX.AbsoluteOffset = Math.Abs(desiredTranslationXY.X); 616initialTranslationX.AbsoluteDeceleration = double.NaN; 624new VectorD(this.initialTranslationX.Velocity, this.initialTranslationY.Velocity)); 625initialTranslationX.AbsoluteDeceleration = Math.Abs(desiredDecelerationXY.X); 627initialTranslationX.AbsoluteOffset = double.NaN; 632this.translationX = Prepare(this.initialTranslationX, "translationX");