10 references to initialTranslationX
System.Windows.Input.Manipulations (10)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (10)
131return (float)this.initialTranslationX.Value; 138this.initialTranslationX.Value = value; 449this.initialTranslationX.Velocity = behavior.InitialVelocityX; 614new VectorD(this.initialTranslationX.Velocity, this.initialTranslationY.Velocity)); 615initialTranslationX.AbsoluteOffset = Math.Abs(desiredTranslationXY.X); 617initialTranslationX.AbsoluteDeceleration = double.NaN; 625new VectorD(this.initialTranslationX.Velocity, this.initialTranslationY.Velocity)); 626initialTranslationX.AbsoluteDeceleration = Math.Abs(desiredDecelerationXY.X); 628initialTranslationX.AbsoluteOffset = double.NaN; 633this.translationX = Prepare(this.initialTranslationX, "translationX");