10 references to initialTranslationX
System.Windows.Input.Manipulations (10)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (10)
130
return (float)this.
initialTranslationX
.Value;
137
this.
initialTranslationX
.Value = value;
445
this.
initialTranslationX
.Velocity = behavior.InitialVelocityX;
610
new VectorD(this.
initialTranslationX
.Velocity, this.initialTranslationY.Velocity));
611
initialTranslationX
.AbsoluteOffset = Math.Abs(desiredTranslationXY.X);
613
initialTranslationX
.AbsoluteDeceleration = double.NaN;
621
new VectorD(this.
initialTranslationX
.Velocity, this.initialTranslationY.Velocity));
622
initialTranslationX
.AbsoluteDeceleration = Math.Abs(desiredDecelerationXY.X);
624
initialTranslationX
.AbsoluteOffset = double.NaN;
629
this.translationX = Prepare(this.
initialTranslationX
, "translationX");