1 write to MinBound
System.Windows.Input.Manipulations (1)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (1)
98this.initialExpansion.MinBound = 1;
1 reference to MinBound
System.Windows.Input.Manipulations (1)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (1)
1197this.initialState.MinBound,