1 write to MinBound
System.Windows.Input.Manipulations (1)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (1)
98this.initialExpansion.MinBound = 1;
2 references to MinBound
System.Windows.Input.Manipulations (2)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (2)
1144",\nMinBound=" + this.MinBound + 1200this.initialState.MinBound,