1 write to MinBound
System.Windows.Input.Manipulations (1)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (1)
98
this.initialExpansion.
MinBound
= 1;
2 references to MinBound
System.Windows.Input.Manipulations (2)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (2)
1144
",\nMinBound=" + this.
MinBound
+
1200
this.initialState.
MinBound
,