1 write to MinBound
System.Windows.Input.Manipulations (1)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (1)
98
this.initialExpansion.
MinBound
= 1;
1 reference to MinBound
System.Windows.Input.Manipulations (1)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (1)
1197
this.initialState.
MinBound
,