1 write to DesiredDisplacement
PresentationCore (1)
System\Windows\Input\InertiaTranslationBehavior.cs (1)
111behavior2D.DesiredDisplacement = (float)behavior._desiredDisplacement;
2 references to DesiredDisplacement
System.Windows.Input.Manipulations (2)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (1)
451this.desiredDisplacement = behavior.DesiredDisplacement;
System\Windows\Input\Manipulations\InertiaTranslationBehavior2D.cs (1)
28/// <strong><see cref="DesiredDisplacement"/></strong> property;