1 write to DesiredDisplacement
PresentationCore (1)
System\Windows\Input\InertiaTranslationBehavior.cs (1)
110behavior2D.DesiredDisplacement = (float)behavior._desiredDisplacement;
1 reference to DesiredDisplacement
System.Windows.Input.Manipulations (1)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (1)
444this.desiredDisplacement = behavior.DesiredDisplacement;