1 write to initialRadius
System.Windows.Input.Manipulations (1)
System\Windows\Input\Manipulations\InertiaExpansionBehavior2D.cs (1)
59
() => this.
initialRadius
= value,
2 references to initialRadius
System.Windows.Input.Manipulations (2)
System\Windows\Input\Manipulations\InertiaExpansionBehavior2D.cs (2)
52
return this.
initialRadius
;
58
() => value == this.
initialRadius
,