1 write to initialRadius
System.Windows.Input.Manipulations (1)
System\Windows\Input\Manipulations\InertiaExpansionBehavior2D.cs (1)
60
() => this.
initialRadius
= value,
2 references to initialRadius
System.Windows.Input.Manipulations (2)
System\Windows\Input\Manipulations\InertiaExpansionBehavior2D.cs (2)
53
return this.
initialRadius
;
59
() => value == this.
initialRadius
,