1 instantiation of ManipulationProcessor2D
PresentationCore (1)
System\Windows\Input\ManipulationLogic.cs (1)
386
_manipulationProcessor = new
ManipulationProcessor2D
(ConvertMode(_mode), ConvertPivot(_pivot));
20 references to ManipulationProcessor2D
PresentationCore (1)
System\Windows\Input\ManipulationLogic.cs (1)
698
private
ManipulationProcessor2D
_manipulationProcessor;
System.Windows.Input.Manipulations (19)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (4)
36
/// <strong><see cref="System.Windows.Input.Manipulations.
ManipulationProcessor2D
"/></strong>
42
private const double timestampTicksPerMillisecond =
ManipulationProcessor2D
.TimestampTicksPerMillisecond;
176
/// <strong><see cref="System.Windows.Input.Manipulations.
ManipulationProcessor2D
.Started">ManipulationProcessor2D.Started</see></strong>
306
/// <strong><see cref="System.Windows.Input.Manipulations.
ManipulationProcessor2D
.Started">ManipulationProcessor2D.Started</see></strong>
System\Windows\Input\Manipulations\Manipulation2DCompletedEventArgs.cs (1)
11
/// <strong><see cref="System.Windows.Input.Manipulations.
ManipulationProcessor2D
.Completed">ManipulationProcessor2D.Completed</see></strong>
System\Windows\Input\Manipulations\Manipulation2DDeltaEventArgs.cs (1)
11
/// <strong><see cref="System.Windows.Input.Manipulations.
ManipulationProcessor2D
.Delta">ManipulationProcessor2D.Delta</see></strong>
System\Windows\Input\Manipulations\Manipulation2DStartedEventArgs.cs (2)
11
/// <strong><see cref="System.Windows.Input.Manipulations.
ManipulationProcessor2D
.Started">ManipulationProcessor2D.Started</see></strong>
17
/// <strong><see cref="System.Windows.Input.Manipulations.
ManipulationProcessor2D
.Started">ManipulationProcessor2D.Started</see></strong>
System\Windows\Input\Manipulations\ManipulationParameters2D.cs (1)
25
internal abstract void Set(
ManipulationProcessor2D
processor);
System\Windows\Input\Manipulations\ManipulationPivot2D.cs (1)
139
internal override void Set(
ManipulationProcessor2D
processor)
System\Windows\Input\Manipulations\ManipulationProcessor2D.cs (3)
87
/// <strong><see cref="System.Windows.Input.Manipulations.
ManipulationProcessor2D
"></see></strong>
102
/// <strong><see cref="System.Windows.Input.Manipulations.
ManipulationProcessor2D
"></see></strong>
290
/// <strong><see cref="System.Windows.Input.Manipulations.
ManipulationProcessor2D
.Completed"></see></strong>
System\Windows\Input\Manipulations\ManipulationSequence.cs (6)
1056
result *=
ManipulationProcessor2D
.TimestampTicksPerMillisecond;
1094
Debug.Assert(timeDelta >=
ManipulationProcessor2D
.TimestampTicksPerMillisecond,
1233
private const long MaxTimestampDelta = MaxHistoryDuration *
ManipulationProcessor2D
.TimestampTicksPerMillisecond;
1263
if (this.previousTimestamp != null && item.Timestamp - this.previousTimestamp.Value <
ManipulationProcessor2D
.TimestampTicksPerMillisecond)
1346
this.maxTimestampDelta = (Int64)(smoothingLevel * MaxHistoryDuration *
ManipulationProcessor2D
.TimestampTicksPerMillisecond);
1373
Int64 frameTimestampDelta = 15 *
ManipulationProcessor2D
.TimestampTicksPerMillisecond;