1 instantiation of ManipulationProcessor2D
PresentationCore (1)
System\Windows\Input\ManipulationLogic.cs (1)
392
_manipulationProcessor = new
ManipulationProcessor2D
(ConvertMode(_mode), ConvertPivot(_pivot));
20 references to ManipulationProcessor2D
PresentationCore (1)
System\Windows\Input\ManipulationLogic.cs (1)
711
private
ManipulationProcessor2D
_manipulationProcessor;
System.Windows.Input.Manipulations (19)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (4)
37
/// <strong><see cref="System.Windows.Input.Manipulations.
ManipulationProcessor2D
"/></strong>
43
private const double timestampTicksPerMillisecond =
ManipulationProcessor2D
.TimestampTicksPerMillisecond;
177
/// <strong><see cref="System.Windows.Input.Manipulations.
ManipulationProcessor2D
.Started">ManipulationProcessor2D.Started</see></strong>
307
/// <strong><see cref="System.Windows.Input.Manipulations.
ManipulationProcessor2D
.Started">ManipulationProcessor2D.Started</see></strong>
System\Windows\Input\Manipulations\Manipulation2DCompletedEventArgs.cs (1)
12
/// <strong><see cref="System.Windows.Input.Manipulations.
ManipulationProcessor2D
.Completed">ManipulationProcessor2D.Completed</see></strong>
System\Windows\Input\Manipulations\Manipulation2DDeltaEventArgs.cs (1)
12
/// <strong><see cref="System.Windows.Input.Manipulations.
ManipulationProcessor2D
.Delta">ManipulationProcessor2D.Delta</see></strong>
System\Windows\Input\Manipulations\Manipulation2DStartedEventArgs.cs (2)
13
/// <strong><see cref="System.Windows.Input.Manipulations.
ManipulationProcessor2D
.Started">ManipulationProcessor2D.Started</see></strong>
19
/// <strong><see cref="System.Windows.Input.Manipulations.
ManipulationProcessor2D
.Started">ManipulationProcessor2D.Started</see></strong>
System\Windows\Input\Manipulations\ManipulationParameters2D.cs (1)
26
internal abstract void Set(
ManipulationProcessor2D
processor);
System\Windows\Input\Manipulations\ManipulationPivot2D.cs (1)
140
internal override void Set(
ManipulationProcessor2D
processor)
System\Windows\Input\Manipulations\ManipulationProcessor2D.cs (3)
88
/// <strong><see cref="System.Windows.Input.Manipulations.
ManipulationProcessor2D
"></see></strong>
103
/// <strong><see cref="System.Windows.Input.Manipulations.
ManipulationProcessor2D
"></see></strong>
291
/// <strong><see cref="System.Windows.Input.Manipulations.
ManipulationProcessor2D
.Completed"></see></strong>
System\Windows\Input\Manipulations\ManipulationSequence.cs (6)
1063
result = result *
ManipulationProcessor2D
.TimestampTicksPerMillisecond;
1101
Debug.Assert(timeDelta >=
ManipulationProcessor2D
.TimestampTicksPerMillisecond,
1238
private const long MaxTimestampDelta = MaxHistoryDuration *
ManipulationProcessor2D
.TimestampTicksPerMillisecond;
1268
if (this.previousTimestamp != null && item.Timestamp - this.previousTimestamp.Value <
ManipulationProcessor2D
.TimestampTicksPerMillisecond)
1351
this.maxTimestampDelta = (Int64)(smoothingLevel * MaxHistoryDuration *
ManipulationProcessor2D
.TimestampTicksPerMillisecond);
1378
Int64 frameTimestampDelta = 15 *
ManipulationProcessor2D
.TimestampTicksPerMillisecond;