1 instantiation of ManipulationProcessor2D
PresentationCore (1)
System\Windows\Input\ManipulationLogic.cs (1)
392_manipulationProcessor = new ManipulationProcessor2D(ConvertMode(_mode), ConvertPivot(_pivot));
20 references to ManipulationProcessor2D
PresentationCore (1)
System\Windows\Input\ManipulationLogic.cs (1)
711private ManipulationProcessor2D _manipulationProcessor;
System.Windows.Input.Manipulations (19)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (4)
37/// <strong><see cref="System.Windows.Input.Manipulations.ManipulationProcessor2D"/></strong> 43private const double timestampTicksPerMillisecond = ManipulationProcessor2D.TimestampTicksPerMillisecond; 177/// <strong><see cref="System.Windows.Input.Manipulations.ManipulationProcessor2D.Started">ManipulationProcessor2D.Started</see></strong> 307/// <strong><see cref="System.Windows.Input.Manipulations.ManipulationProcessor2D.Started">ManipulationProcessor2D.Started</see></strong>
System\Windows\Input\Manipulations\Manipulation2DCompletedEventArgs.cs (1)
12/// <strong><see cref="System.Windows.Input.Manipulations.ManipulationProcessor2D.Completed">ManipulationProcessor2D.Completed</see></strong>
System\Windows\Input\Manipulations\Manipulation2DDeltaEventArgs.cs (1)
12/// <strong><see cref="System.Windows.Input.Manipulations.ManipulationProcessor2D.Delta">ManipulationProcessor2D.Delta</see></strong>
System\Windows\Input\Manipulations\Manipulation2DStartedEventArgs.cs (2)
13/// <strong><see cref="System.Windows.Input.Manipulations.ManipulationProcessor2D.Started">ManipulationProcessor2D.Started</see></strong> 19/// <strong><see cref="System.Windows.Input.Manipulations.ManipulationProcessor2D.Started">ManipulationProcessor2D.Started</see></strong>
System\Windows\Input\Manipulations\ManipulationParameters2D.cs (1)
26internal abstract void Set(ManipulationProcessor2D processor);
System\Windows\Input\Manipulations\ManipulationPivot2D.cs (1)
140internal override void Set(ManipulationProcessor2D processor)
System\Windows\Input\Manipulations\ManipulationProcessor2D.cs (3)
88/// <strong><see cref="System.Windows.Input.Manipulations.ManipulationProcessor2D"></see></strong> 103/// <strong><see cref="System.Windows.Input.Manipulations.ManipulationProcessor2D"></see></strong> 291/// <strong><see cref="System.Windows.Input.Manipulations.ManipulationProcessor2D.Completed"></see></strong>
System\Windows\Input\Manipulations\ManipulationSequence.cs (6)
1063result = result * ManipulationProcessor2D.TimestampTicksPerMillisecond; 1101Debug.Assert(timeDelta >= ManipulationProcessor2D.TimestampTicksPerMillisecond, 1238private const long MaxTimestampDelta = MaxHistoryDuration * ManipulationProcessor2D.TimestampTicksPerMillisecond; 1268if (this.previousTimestamp != null && item.Timestamp - this.previousTimestamp.Value < ManipulationProcessor2D.TimestampTicksPerMillisecond) 1351this.maxTimestampDelta = (Int64)(smoothingLevel * MaxHistoryDuration * ManipulationProcessor2D.TimestampTicksPerMillisecond); 1378Int64 frameTimestampDelta = 15 * ManipulationProcessor2D.TimestampTicksPerMillisecond;