1 instantiation of ManipulationProcessor2D
PresentationCore (1)
System\Windows\Input\ManipulationLogic.cs (1)
386_manipulationProcessor = new ManipulationProcessor2D(ConvertMode(_mode), ConvertPivot(_pivot));
20 references to ManipulationProcessor2D
PresentationCore (1)
System\Windows\Input\ManipulationLogic.cs (1)
698private ManipulationProcessor2D _manipulationProcessor;
System.Windows.Input.Manipulations (19)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (4)
36/// <strong><see cref="System.Windows.Input.Manipulations.ManipulationProcessor2D"/></strong> 42private const double timestampTicksPerMillisecond = ManipulationProcessor2D.TimestampTicksPerMillisecond; 176/// <strong><see cref="System.Windows.Input.Manipulations.ManipulationProcessor2D.Started">ManipulationProcessor2D.Started</see></strong> 306/// <strong><see cref="System.Windows.Input.Manipulations.ManipulationProcessor2D.Started">ManipulationProcessor2D.Started</see></strong>
System\Windows\Input\Manipulations\Manipulation2DCompletedEventArgs.cs (1)
11/// <strong><see cref="System.Windows.Input.Manipulations.ManipulationProcessor2D.Completed">ManipulationProcessor2D.Completed</see></strong>
System\Windows\Input\Manipulations\Manipulation2DDeltaEventArgs.cs (1)
11/// <strong><see cref="System.Windows.Input.Manipulations.ManipulationProcessor2D.Delta">ManipulationProcessor2D.Delta</see></strong>
System\Windows\Input\Manipulations\Manipulation2DStartedEventArgs.cs (2)
11/// <strong><see cref="System.Windows.Input.Manipulations.ManipulationProcessor2D.Started">ManipulationProcessor2D.Started</see></strong> 17/// <strong><see cref="System.Windows.Input.Manipulations.ManipulationProcessor2D.Started">ManipulationProcessor2D.Started</see></strong>
System\Windows\Input\Manipulations\ManipulationParameters2D.cs (1)
25internal abstract void Set(ManipulationProcessor2D processor);
System\Windows\Input\Manipulations\ManipulationPivot2D.cs (1)
139internal override void Set(ManipulationProcessor2D processor)
System\Windows\Input\Manipulations\ManipulationProcessor2D.cs (3)
87/// <strong><see cref="System.Windows.Input.Manipulations.ManipulationProcessor2D"></see></strong> 102/// <strong><see cref="System.Windows.Input.Manipulations.ManipulationProcessor2D"></see></strong> 290/// <strong><see cref="System.Windows.Input.Manipulations.ManipulationProcessor2D.Completed"></see></strong>
System\Windows\Input\Manipulations\ManipulationSequence.cs (6)
1056result *= ManipulationProcessor2D.TimestampTicksPerMillisecond; 1094Debug.Assert(timeDelta >= ManipulationProcessor2D.TimestampTicksPerMillisecond, 1233private const long MaxTimestampDelta = MaxHistoryDuration * ManipulationProcessor2D.TimestampTicksPerMillisecond; 1263if (this.previousTimestamp != null && item.Timestamp - this.previousTimestamp.Value < ManipulationProcessor2D.TimestampTicksPerMillisecond) 1346this.maxTimestampDelta = (Int64)(smoothingLevel * MaxHistoryDuration * ManipulationProcessor2D.TimestampTicksPerMillisecond); 1373Int64 frameTimestampDelta = 15 * ManipulationProcessor2D.TimestampTicksPerMillisecond;