4 references to Stop
System.Windows.Input.Manipulations (4)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (4)
927if (state.ExtrapolationResult == ExtrapolationResult.Stop) 929return new ExtrapolatedValue(state.PreviousValue, 0, state.PreviousValue - state.InitialValue, ExtrapolationResult.Stop); 938resultAction = ExtrapolationResult.Stop; 951resultAction = ExtrapolationResult.Stop;