13 references to VectorF
System.Windows.Input.Manipulations (13)
System\Windows\Input\Manipulations\ManipulationSequence.cs (5)
30
private static readonly VectorF ZeroVector = new
VectorF
(0, 0);
669
VectorF translation = new
VectorF
(averagePoint.X - this.currentManipulationState.Position.X, averagePoint.Y - this.currentManipulationState.Position.Y);
864
? new
VectorF
(pair.Value.CurrentManipulatorSnapshot.X - settings.Pivot.X, pair.Value.CurrentManipulatorSnapshot.Y - settings.Pivot.Y)
971
this.cumulativeTranslation = new
VectorF
(0.0f, 0.0f);
1039
? new
VectorF
(pair.Value.CurrentManipulatorSnapshot.X - settings.Pivot.X, pair.Value.CurrentManipulatorSnapshot.Y - settings.Pivot.Y)
System\Windows\Input\Manipulations\PointF.cs (2)
37
return new
VectorF
(point.x, point.y);
86
return new
VectorF
(point1.x - point2.x, point1.y - point2.y);
System\Windows\Input\Manipulations\VectorF.cs (6)
71
return new
VectorF
(-vector.x, -vector.y);
166
return new
VectorF
(vector1.x + vector2.x, vector1.y + vector2.y);
216
return new
VectorF
(vector1.x - vector2.x, vector1.y - vector2.y);
244
return new
VectorF
(vector.x * scalar, vector.y * scalar);
255
return new
VectorF
(vector.x * scalar, vector.y * scalar);
266
return new
VectorF
(vector.x / scalar, vector.y / scalar);