13 references to VectorF
System.Windows.Input.Manipulations (13)
System\Windows\Input\Manipulations\ManipulationSequence.cs (5)
31private static readonly VectorF ZeroVector = new VectorF(0, 0); 670VectorF translation = new VectorF(averagePoint.X - this.currentManipulationState.Position.X, averagePoint.Y - this.currentManipulationState.Position.Y); 865? new VectorF(pair.Value.CurrentManipulatorSnapshot.X - settings.Pivot.X, pair.Value.CurrentManipulatorSnapshot.Y - settings.Pivot.Y) 972this.cumulativeTranslation = new VectorF(0.0f, 0.0f); 1040? new VectorF(pair.Value.CurrentManipulatorSnapshot.X - settings.Pivot.X, pair.Value.CurrentManipulatorSnapshot.Y - settings.Pivot.Y)
System\Windows\Input\Manipulations\PointF.cs (2)
38return new VectorF(point.x, point.y); 87return new VectorF(point1.x - point2.x, point1.y - point2.y);
System\Windows\Input\Manipulations\VectorF.cs (6)
72return new VectorF(-vector.x, -vector.y); 167return new VectorF(vector1.x + vector2.x, vector1.y + vector2.y); 217return new VectorF(vector1.x - vector2.x, vector1.y - vector2.y); 245return new VectorF(vector.x * scalar, vector.y * scalar); 256return new VectorF(vector.x * scalar, vector.y * scalar); 267return new VectorF(vector.x / scalar, vector.y / scalar);