2 writes to desiredExpansionX
System.Windows.Input.Manipulations (2)
System\Windows\Input\Manipulations\InertiaExpansionBehavior2D.cs (2)
96
() => { this.desiredDeceleration = value; this.
desiredExpansionX
= this.desiredExpansionY = float.NaN; },
137
() => { this.
desiredExpansionX
= value; this.desiredDeceleration = float.NaN; },
5 references to desiredExpansionX
System.Windows.Input.Manipulations (5)
System\Windows\Input\Manipulations\InertiaExpansionBehavior2D.cs (5)
131
get { return this.
desiredExpansionX
; }
136
() => (value == this.
desiredExpansionX
),
281
if (!float.IsNaN(this.
desiredExpansionX
)
283
&& (this.
desiredExpansionX
!= this.desiredExpansionY))
292
&& (float.IsNaN(this.
desiredExpansionX
) || float.IsNaN(this.desiredExpansionY)))