3 writes to desiredDeceleration
System.Windows.Input.Manipulations (3)
System\Windows\Input\Manipulations\InertiaExpansionBehavior2D.cs (3)
96() => { this.desiredDeceleration = value; this.desiredExpansionX = this.desiredExpansionY = float.NaN; }, 137() => { this.desiredExpansionX = value; this.desiredDeceleration = float.NaN; }, 178() => { this.desiredExpansionY = value; this.desiredDeceleration = float.NaN; },
3 references to desiredDeceleration
System.Windows.Input.Manipulations (3)
System\Windows\Input\Manipulations\InertiaExpansionBehavior2D.cs (3)
90get { return this.desiredDeceleration; } 95() => value == this.desiredDeceleration, 291if (float.IsNaN(this.desiredDeceleration)