3 writes to currentManipulation
System.Windows.Input.Manipulations (3)
System\Windows\Input\Manipulations\ManipulationProcessor2D.cs (3)
301
this.
currentManipulation
= null;
331
this.
currentManipulation
= (ManipulationSequence)sender;
372
this.
currentManipulation
= null;
11 references to currentManipulation
System.Windows.Input.Manipulations (11)
System\Windows\Input\Manipulations\ManipulationProcessor2D.cs (11)
275
ManipulationSequence manipulation = this.
currentManipulation
;
298
if (this.
currentManipulation
!= null)
300
this.
currentManipulation
.CompleteManipulation(timestamp);
330
Debug.Assert(this.
currentManipulation
== null, "Manipulation was already in progress");
335
this.
currentManipulation
.Delta += OnManipulationDelta;
336
this.
currentManipulation
.Completed += OnManipulationCompleted;
352
Debug.Assert(object.ReferenceEquals(sender, this.
currentManipulation
));
366
Debug.Assert(object.ReferenceEquals(sender, this.
currentManipulation
));
369
this.
currentManipulation
.Started -= OnManipulationStarted;
370
this.
currentManipulation
.Delta -= OnManipulationDelta;
371
this.
currentManipulation
.Completed -= OnManipulationCompleted;