3 writes to currentManipulation
System.Windows.Input.Manipulations (3)
System\Windows\Input\Manipulations\ManipulationProcessor2D.cs (3)
299this.currentManipulation = null; 328this.currentManipulation = (ManipulationSequence)sender; 369this.currentManipulation = null;
10 references to currentManipulation
System.Windows.Input.Manipulations (10)
System\Windows\Input\Manipulations\ManipulationProcessor2D.cs (10)
275ManipulationSequence manipulation = this.currentManipulation; 298this.currentManipulation?.CompleteManipulation(timestamp); 327Debug.Assert(this.currentManipulation == null, "Manipulation was already in progress"); 332this.currentManipulation.Delta += OnManipulationDelta; 333this.currentManipulation.Completed += OnManipulationCompleted; 349Debug.Assert(object.ReferenceEquals(sender, this.currentManipulation)); 363Debug.Assert(object.ReferenceEquals(sender, this.currentManipulation)); 366this.currentManipulation.Started -= OnManipulationStarted; 367this.currentManipulation.Delta -= OnManipulationDelta; 368this.currentManipulation.Completed -= OnManipulationCompleted;