| File: System\Windows\Forms\Rendering\DrawingEventFlags.cs | Web Access |
| Project: src\winforms\src\System.Windows.Forms\System.Windows.Forms.csproj (System.Windows.Forms) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System.Drawing; namespace System.Windows.Forms; [Flags] internal enum DrawingEventFlags : ushort { /// <summary> /// If true, consider the <see cref="Graphics"/> object to potentially have a clip or transform applied. /// </summary> GraphicsStateUnclean = 0b0000_0001, /// <summary> /// Only used in <see cref="PaintEventArgs"/>. Saves the state of the <see cref="Graphics"/> at construction /// so it can be restored via <see cref="PaintEventArgs.ResetGraphics"/>. /// </summary> SaveState = 0b0000_0010, /// <summary> /// If true, will validate the state stays clean of transforms and clipping in debug builds. This is the /// default when constructing via an <see cref="HDC"/> as it, by definition, has no <see cref="Graphics"/> /// state. /// </summary> CheckState = 0b0000_0100 }