File: System\Windows\Forms\Accessibility\AccessibleEvents.cs
Web Access
Project: src\src\System.Windows.Forms\src\System.Windows.Forms.csproj (System.Windows.Forms)
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
 
namespace System.Windows.Forms;
 
/// <summary>
///  Specifies events that are reported by accessible applications.
/// </summary>
public enum AccessibleEvents
{
    /// <summary>
    ///  <c>EVENT_SYSTEM_SOUND</c>
    ///  Sent when a sound is played. Currently nothing is generating this, we
    ///  are going to be cleaning up the SOUNDSENTRY feature in the control panel
    ///  and will use this at that time. Applications implementing WinEvents
    ///  are perfectly welcome to use it. Clients of IAccessible* will simply
    ///  turn around and get back a non-visual object that describes the sound.
    /// </summary>
    SystemSound = 0x0001,
 
    /// <summary>
    ///  <c>EVENT_SYSTEM_ALERT</c>
    ///  Sent when an alert needs to be given to the user. MessageBoxes generate
    ///  alerts for example.
    /// </summary>
    SystemAlert = 0x0002,
 
    /// <summary>
    ///  <c>EVENT_SYSTEM_FOREGROUND</c>
    ///  Sent when the foreground (active) window changes, even if it is changing
    ///  to another window in the same thread as the previous one.
    /// </summary>
    SystemForeground = 0x0003,
 
    /// <summary>
    ///  <c>EVENT_SYSTEM_MENUSTART</c>
    ///  Sent when entering into menu mode (system, app bar, and track popups).
    /// </summary>
    /// <seealso cref="SystemMenuEnd"/>.
    SystemMenuStart = 0x0004,
 
    /// <summary>
    ///  <c>EVENT_SYSTEM_MENUEND</c>
    ///  Sent when leaving from menu mode (system, app bar, and track popups).
    /// </summary>
    /// <seealso cref="SystemMenuStart"/>.
    SystemMenuEnd = 0x0005,
 
    /// <summary>
    ///  <c>EVENT_SYSTEM_MENUPOPUPSTART</c>
    ///  Sent when a menu popup comes up.
    /// </summary>
    /// <remarks>
    ///  <para>
    ///   <seealso cref="SystemMenuPopupEnd"/> is the matching end event.
    ///  </para>
    ///  <para>
    ///   For a call to TrackPopupMenu(), a client will see <c>EVENT_SYSTEM_MENUSTART</c>
    ///   followed almost immediately by <c>EVENT_SYSTEM_MENUPOPUPSTART</c> for the popup being shown.
    ///  </para>
    /// </remarks>
    /// <seealso cref="SystemMenuPopupEnd"/>.
    SystemMenuPopupStart = 0x0006,
 
    /// <summary>
    ///  <c>EVENT_SYSTEM_MENUPOPUPEND</c>
    ///  Sent when a menu popup just before it is taken down.
    /// </summary>
    /// <remarks>
    ///  <para>
    ///   <seealso cref="SystemMenuPopupStart"/> is the matching start event.
    ///  </para>
    ///  <para>
    ///   For a call to TrackPopupMenu(), a client will see <c>EVENT_SYSTEM_MENUSTART</c>
    ///   followed almost immediately by <c>EVENT_SYSTEM_MENUPOPUPSTART</c> for the popup being shown.
    ///  </para>
    /// </remarks>
    SystemMenuPopupEnd = 0x0007,
 
    /// <summary>
    ///  <c>EVENT_SYSTEM_CAPTURESTART</c>
    ///  Sent when a window takes the capture.
    /// </summary>
    /// <seealso cref="SystemCaptureEnd"/>.
    SystemCaptureStart = 0x0008,
 
    /// <summary>
    ///  <c>EVENT_SYSTEM_CAPTUREEND</c>
    ///  Sent when a window releases the capture.
    /// </summary>
    /// <seealso cref="SystemCaptureStart"/>.
    SystemCaptureEnd = 0x0009,
 
    /// <summary>
    ///  <c>EVENT_SYSTEM_MOVESIZESTART</c>
    ///  Sent when a window enters move-size dragging mode.
    /// </summary>
    /// <seealso cref="SystemMoveSizeEnd"/>.
    SystemMoveSizeStart = 0x000A,
 
    /// <summary>
    ///  <c>EVENT_SYSTEM_MOVESIZEEND</c>
    ///  Sent when a window leaves move-size dragging mode.
    /// </summary>
    /// <seealso cref="SystemMoveSizeStart"/>.
    SystemMoveSizeEnd = 0x000B,
 
    /// <summary>
    ///  <c>EVENT_SYSTEM_CONTEXTHELPSTART</c>
    ///  Sent when a window enters context sensitive help mode.
    /// </summary>
    /// <seealso cref="SystemContextHelpEnd"/>.
    SystemContextHelpStart = 0x000C,
 
    /// <summary>
    ///  <c>EVENT_SYSTEM_CONTEXTHELPEND</c>
    ///  Sent when a window leaves context sensitive help mode.
    /// </summary>
    /// <seealso cref="SystemContextHelpStart"/>.
    SystemContextHelpEnd = 0x000D,
 
    /// <summary>
    ///  <c>EVENT_SYSTEM_DRAGDROPSTART</c>
    ///  Sent when a window enters drag drop mode.
    /// </summary>
    /// <remarks>
    ///  <para>
    ///   <seealso cref="SystemDragDropEnd"/> is the matching end event.
    ///  </para>
    ///  <para>
    ///   It is up to apps and OLE to generate this, since the system doesn't know.
    ///   Like <c>EVENT_SYSTEM_SOUND</c>, it will be a while before this is prevalent.
    ///  </para>
    /// </remarks>
    SystemDragDropStart = 0x000E,
 
    /// <summary>
    ///  <c>EVENT_SYSTEM_DRAGDROPEND</c>
    ///  Sent when a window leaves drag drop mode.
    /// </summary>
    /// <remarks>
    ///  <para>
    ///   <seealso cref="SystemDragDropStart"/> is the matching start event.
    ///  </para>
    ///  <para>
    ///   It is up to apps and OLE to generate this, since the system doesn't know.
    ///   Like <c>EVENT_SYSTEM_SOUND</c>, it will be a while before this is prevalent.
    ///  </para>
    /// </remarks>
    /// <seealso cref="SystemDragDropStart"/>.
    SystemDragDropEnd = 0x000F,
 
    /// <summary>
    ///  <c>EVENT_SYSTEM_DIALOGSTART</c>
    ///  Sent when a dialog comes up.
    /// </summary>
    /// <seealso cref="SystemDialogEnd"/>.
    SystemDialogStart = 0x0010,
 
    /// <summary>
    ///  <c>EVENT_SYSTEM_DIALOGEND</c>
    ///  Sent when a dialog just before it goes away.
    /// </summary>
    /// <seealso cref="SystemDialogStart"/>.
    SystemDialogEnd = 0x0011,
 
    /// <summary>
    ///  <c>EVENT_SYSTEM_SCROLLINGSTART</c>
    ///  Sent when beginning the tracking of a scrollbar in a window, and also for scrollbar controls.
    /// </summary>
    /// <seealso cref="SystemScrollingEnd"/>.
    SystemScrollingStart = 0x0012,
 
    /// <summary>
    ///  <c>EVENT_SYSTEM_SCROLLINGEND</c>
    ///  Sent when ending the tracking of a scrollbar in a window, and also for scrollbar controls.
    /// </summary>
    /// <seealso cref="SystemScrollingStart"/>.
    SystemScrollingEnd = 0x0013,
 
    /// <summary>
    ///  <c>EVENT_SYSTEM_SWITCHSTART</c>
    ///  Sent when beginning alt-tab mode with the switch window.
    /// </summary>
    /// <seealso cref="SystemSwitchEnd"/>.
    SystemSwitchStart = 0x0014,
 
    /// <summary>
    ///  <c>EVENT_SYSTEM_SWITCHEND</c>
    ///  Sent when ending alt-tab mode with the switch window.
    /// </summary>
    /// <seealso cref="SystemSwitchStart"/>.
    SystemSwitchEnd = 0x0015,
 
    /// <summary>
    ///  <c>EVENT_SYSTEM_MINIMIZESTART</c>
    ///  Sent when a window minimizes and just before it restores.
    /// </summary>
    /// <seealso cref="SystemMinimizeEnd"/>.
    SystemMinimizeStart = 0x0016,
 
    /// <summary>
    ///  <c>EVENT_SYSTEM_MINIMIZED</c>
    ///  Sent when a window minimizes and just before it restores.
    /// </summary>
    /// <seealso cref="SystemMinimizeStart"/>.
    SystemMinimizeEnd = 0x0017,
 
    // Object events
    //
    // The system AND apps generate these. The system generates these for
    // real windows. Apps generate these for objects within their window which
    // act like a separate control, e.g. an item in a list view.
    //
    // For all events, if you want detailed accessibility information, callers
    // should
    //      * Call AccessibleObjectFromWindow() with the hwnd, idObject parameters
    //          of the event, and IID_IAccessible as the REFIID, to get back an
    //          IAccessible* to talk to
    //      * Initialize and fill in a VARIANT as VT_I4 with lVal the idChild
    //          parameter of the event.
    //      * If idChild isn't zero, call get_accChild() in the container to see
    //          if the child is an object in its own right. If so, you will get
    //          back an IDispatch* object for the child. You should release the
    //          parent, and call QueryInterface() on the child object to get its
    //          IAccessible*. Then you talk directly to the child. Otherwise,
    //          if get_accChild() returns you nothing, you should continue to
    //          use the child VARIANT. You will ask the container for the properties
    //          of the child identified by the VARIANT. In other words, the
    //          child in this case is accessible but not a full object.
    //          Like a button on a titlebar which is 'small' and has no children.
 
    /// <summary>
    ///  <c>EVENT_OBJECT_CREATE</c>
    ///  Sent when an object has been created.
    ///  The system sends this event for the following user interface elements:
    ///  caret, header control, list-view control, tab control, toolbar control, tree view control,
    ///  and window object. Server applications send this event for their accessible objects.
    /// </summary>
    Create = 0x8000,                // hwnd + ID + idChild is created item
 
    /// <summary>
    ///  <c>EVENT_OBJECT_DESTROY</c>
    ///  Sent when an object has been destroyed.
    ///  The system sends this event for the following user interface elements:
    ///  caret, header control, list-view control, tab control, toolbar control, tree view control,
    ///  and window object. Server applications send this event for their accessible objects.
    /// </summary>
    Destroy = 0x8001,               // hwnd + ID + idChild is destroyed item
 
    /// <summary>
    /// <c>EVENT_OBJECT_SHOW</c>
    ///  Sent when a hidden object is shown.
    ///  The system sends this event for the following user interface elements:
    ///  caret, cursor, and window object. Server applications send this event for their accessible objects.
    ///  Clients assume that when this event is sent by a parent object, all child objects are already displayed.
    ///  Therefore, server applications do not send this event for the child objects.
    /// </summary>
    Show = 0x8002,                  // hwnd + ID + idChild is shown item
 
    /// <summary>
    /// <c>EVENT_OBJECT_HIDE</c>
    ///  Sent when an object is hidden.
    ///  The system sends this event for the following user interface elements: caret and cursor.
    ///  Server applications send this event for their accessible objects.
    ///  When this event is generated for a parent object, all child objects are already hidden.
    ///  Server applications do not send this event for the child objects.
    /// </summary>
    Hide = 0x8003,                  // hwnd + ID + idChild is hidden item
 
    /// <summary>
    /// <c>EVENT_OBJECT_REORDER</c>
    ///  Sent when a container object has added, removed, or reordered its children.
    ///  The system sends this event for the following user interface elements:
    ///  header control, list-view control, toolbar control, and window object.
    ///  Server applications send this event as appropriate for their accessible objects.
    /// </summary>
    Reorder = 0x8004,               // hwnd + ID + idChild is parent of zordering children
 
    /// <summary>
    ///  Minimize the number of notifications!
    ///  When you are hiding a parent object, obviously all child objects are no
    ///  longer visible on screen. They still have the same "visible" status,
    ///  but are not truly visible. Hence do not send HIDE notifications for the
    ///  children also. One implies all. The same goes for SHOW.
    /// </summary>
    Focus = 0x8005,                 // hwnd + ID + idChild is focused item
 
    Selection = 0x8006,             // hwnd + ID + idChild is selected item (if only one), or idChild is OBJID_WINDOW if complex
    SelectionAdd = 0x8007,          // hwnd + ID + idChild is item added
    SelectionRemove = 0x8008,       // hwnd + ID + idChild is item removed
    SelectionWithin = 0x8009,       // hwnd + ID + idChild is parent of changed selected items
 
    /// <summary>
    ///  There is only one "focused" child item in a parent. This is the place
    ///  keystrokes are going at a given moment. Hence only send a notification
    ///  about where the NEW focus is going. A NEW item getting the focus already
    ///  implies that the OLD item is losing it.
    ///
    ///  SELECTION however can be multiple. Hence the different SELECTION
    ///  notifications. Here's when to use each:
    ///
    ///  (1) Send a SELECTION notification in the simple single selection
    ///  case (like the focus) when the item with the selection is
    ///  merely moving to a different item within a container. hwnd + ID
    ///  is the container control, idChildItem is the new child with the
    ///  selection.
    ///
    ///  (2) Send a SELECTIONADD notification when a new item has simply been added
    ///  to the selection within a container. This is appropriate when the
    ///  number of newly selected items is very small. hwnd + ID is the
    ///  container control, idChildItem is the new child added to the selection.
    ///
    ///  (3) Send a SELECTIONREMOVE notification when a new item has simply been
    ///  removed from the selection within a container. This is appropriate
    ///  when the number of newly selected items is very small, just like
    ///  SELECTIONADD. hwnd + ID is the container control, idChildItem is the
    ///  new child removed from the selection.
    ///
    ///  (4) Send a SELECTIONWITHIN notification when the selected items within a
    ///  control have changed substantially. Rather than propagate a large
    ///  number of changes to reflect removal for some items, addition of
    ///  others, just tell somebody who cares that a lot happened. It will
    ///  be faster an easier for somebody watching to just turn around and
    ///  query the container control what the new bunch of selected items
    ///  are.
    /// </summary>
    StateChange = 0x800A,           // hwnd + ID + idChild is item w/ state change
    LocationChange = 0x800B,        // hwnd + ID + idChild is moved/sized item
    NameChange = 0x800C,            // hwnd + ID + idChild is item w/ name change
    DescriptionChange = 0x800D,     // hwnd + ID + idChild is item w/ desc change
    ValueChange = 0x800E,           // hwnd + ID + idChild is item w/ value change
    ParentChange = 0x800F,          // hwnd + ID + idChild is item w/ new parent
    HelpChange = 0x8010,            // hwnd + ID + idChild is item w/ help change
    DefaultActionChange = 0x8011,   // hwnd + ID + idChild is item w/ def action change
    AcceleratorChange = 0x8012,     // hwnd + ID + idChild is item w/ keybd accel change
}