24 references to MouseDown
System.Windows.Forms (20)
System\Windows\Forms\Control.cs (1)
7859
/// Raises the <see cref="
MouseDown
"/> event.
System\Windows\Forms\Controls\DataGridView\DataGridView.Methods.cs (4)
28822
_editingPanel.
MouseDown
-= EditingControls_MouseDown;
28833
EditingControl.
MouseDown
-= EditingControls_MouseDown;
29920
_editingPanel.
MouseDown
+= EditingControls_MouseDown;
29931
EditingControl.
MouseDown
+= EditingControls_MouseDown;
System\Windows\Forms\Controls\GroupBox\GroupBox.cs (2)
356
add => base.
MouseDown
+= value;
357
remove => base.
MouseDown
-= value;
System\Windows\Forms\Controls\PropertyGrid\PropertyGrid.cs (5)
172
_gridView.
MouseDown
+= OnChildMouseDown;
219
_helpPane.
MouseDown
+= OnChildMouseDown;
228
_commandsPane.
MouseDown
+= OnChildMouseDown;
1356
add => base.
MouseDown
+= value;
1357
remove => base.
MouseDown
-= value;
System\Windows\Forms\Controls\PropertyGrid\PropertyGridInternal\PropertyGridView.cs (1)
314
_editTextBox.
MouseDown
+= OnEditMouseDown;
System\Windows\Forms\Controls\ToolStrips\ToolStripControlHost.cs (2)
729
control.
MouseDown
+= HandleMouseDown;
774
control.
MouseDown
-= HandleMouseDown;
System\Windows\Forms\Controls\ToolStrips\ToolStripItemClickedEventHandler.cs (1)
7
/// Represents a method that will handle the <see cref="Control.
MouseDown
"/>,
System\Windows\Forms\Input\MouseEventArgs.cs (1)
7
/// Provides data for the <see cref="Control.MouseUp"/>, <see cref="Control.
MouseDown
"/> and
System\Windows\Forms\Input\MouseEventHandler.cs (1)
7
/// Represents a method that will handle the <see cref="Control.
MouseDown
"/>,
System\Windows\Forms\Scrolling\ScrollBar.cs (2)
425
add => base.
MouseDown
+= value;
426
remove => base.
MouseDown
-= value;
System.Windows.Forms.Design (2)
System\Windows\Forms\Design\SplitContainerDesigner.cs (2)
180
_splitContainer.
MouseDown
-= OnSplitContainer;
245
_splitContainer.
MouseDown
+= OnSplitContainer;
WindowsFormsIntegration (2)
System\Windows\Integration\ElementHost.cs (2)
1304
add { base.
MouseDown
+= value; }
1305
remove { base.
MouseDown
-= value; }