14 references to s_fOwnWindow
System.Windows.Forms (14)
System\Windows\Forms\ActiveX\AxHost.cs (13)
78
private static readonly int s_fSimpleFrame = BitVector32.CreateMask(
s_fOwnWindow
);
209
if (_axState[
s_fOwnWindow
] && IsUserMode())
379
return (_axState[
s_fOwnWindow
] && (ocState > OC_RUNNING || (IsUserMode() && ocState >= OC_RUNNING)))
422
if (containingControl.Visible && Visible && !_axState[
s_fOwnWindow
])
814
private bool OwnWindow() => _axState[
s_fOwnWindow
] || _axState[s_fFakingWindow];
1022
if (_axState[
s_fOwnWindow
])
1277
if (_axState[
s_fOwnWindow
])
1382
Debug.Assert(!_axState[
s_fOwnWindow
], "If we are invis at runtime, we should never be going beyond OC_RUNNING");
1383
if (!_axState[
s_fOwnWindow
])
1540
if ((IsHandleCreated || value) && ParentInternal is not null && ParentInternal.Created && !_axState[
s_fOwnWindow
])
1586
if (!_axState[
s_fOwnWindow
])
1620
Debug.Assert(!_axState[
s_fOwnWindow
], "can't own our window when hiding");
3458
_axState[
s_fOwnWindow
] = bits.HasFlag(OLEMISC.OLEMISC_INVISIBLEATRUNTIME) && IsUserMode();
System\Windows\Forms\ActiveX\AxHost.OleInterfaces.cs (1)
279
if (_host.GetAxState(
s_fOwnWindow
))