14 references to s_fOwnWindow
System.Windows.Forms (14)
System\Windows\Forms\ActiveX\AxHost.cs (13)
79
private static readonly int s_fSimpleFrame = BitVector32.CreateMask(
s_fOwnWindow
);
210
if (_axState[
s_fOwnWindow
] && IsUserMode())
380
return (_axState[
s_fOwnWindow
] && (ocState > OC_RUNNING || (IsUserMode() && ocState >= OC_RUNNING)))
420
if (containingControl.Visible && Visible && !_axState[
s_fOwnWindow
])
812
private bool OwnWindow() => _axState[
s_fOwnWindow
] || _axState[s_fFakingWindow];
1020
if (_axState[
s_fOwnWindow
])
1275
if (_axState[
s_fOwnWindow
])
1380
Debug.Assert(!_axState[
s_fOwnWindow
], "If we are invis at runtime, we should never be going beyond OC_RUNNING");
1381
if (!_axState[
s_fOwnWindow
])
1538
if ((IsHandleCreated || value) && ParentInternal is not null && ParentInternal.Created && !_axState[
s_fOwnWindow
])
1584
if (!_axState[
s_fOwnWindow
])
1618
Debug.Assert(!_axState[
s_fOwnWindow
], "can't own our window when hiding");
3457
_axState[
s_fOwnWindow
] = bits.HasFlag(OLEMISC.OLEMISC_INVISIBLEATRUNTIME) && IsUserMode();
System\Windows\Forms\ActiveX\AxHost.OleInterfaces.cs (1)
281
if (_host.GetAxState(
s_fOwnWindow
))