14 references to s_fOwnWindow
System.Windows.Forms (14)
System\Windows\Forms\ActiveX\AxHost.cs (13)
79
private static readonly int s_fSimpleFrame = BitVector32.CreateMask(
s_fOwnWindow
);
210
if (_axState[
s_fOwnWindow
] && IsUserMode())
380
return (_axState[
s_fOwnWindow
] && (ocState > OC_RUNNING || (IsUserMode() && ocState >= OC_RUNNING)))
423
if (containingControl.Visible && Visible && !_axState[
s_fOwnWindow
])
815
private bool OwnWindow() => _axState[
s_fOwnWindow
] || _axState[s_fFakingWindow];
1023
if (_axState[
s_fOwnWindow
])
1278
if (_axState[
s_fOwnWindow
])
1383
Debug.Assert(!_axState[
s_fOwnWindow
], "If we are invis at runtime, we should never be going beyond OC_RUNNING");
1384
if (!_axState[
s_fOwnWindow
])
1541
if ((IsHandleCreated || value) && ParentInternal is not null && ParentInternal.Created && !_axState[
s_fOwnWindow
])
1587
if (!_axState[
s_fOwnWindow
])
1621
Debug.Assert(!_axState[
s_fOwnWindow
], "can't own our window when hiding");
3460
_axState[
s_fOwnWindow
] = bits.HasFlag(OLEMISC.OLEMISC_INVISIBLEATRUNTIME) && IsUserMode();
System\Windows\Forms\ActiveX\AxHost.OleInterfaces.cs (1)
278
if (_host.GetAxState(
s_fOwnWindow
))