5 writes to _pushed
System.Windows.Forms (5)
System\Windows\Forms\Controls\UpDown\UpDownBase.UpDownButtons.cs (5)
68
_pushed
= _captured = ButtonID.Up;
74
_pushed
= _captured = ButtonID.Down;
97
_pushed
= ButtonID.None;
169
_pushed
= _captured;
184
_pushed
= ButtonID.None;
13 references to _pushed
System.Windows.Forms (13)
System\Windows\Forms\Controls\UpDown\UpDownBase.UpDownButtons.cs (13)
82
OnUpDown(new UpDownEventArgs((int)
_pushed
));
135
!(
_pushed
!= ButtonID.None && _captured == ButtonID.None),
164
if (
_pushed
!= _captured)
179
if (
_pushed
!= ButtonID.None)
209
!(
_pushed
!= ButtonID.None && _captured == ButtonID.None),
228
!(
_pushed
!= ButtonID.None && _captured == ButtonID.None),
283
_pushed
== ButtonID.Up
293
_pushed
== ButtonID.Down
313
else if (
_pushed
== ButtonID.Up)
328
else if (
_pushed
== ButtonID.Down)
350
_pushed
== ButtonID.Up ? ButtonState.Pushed : (Enabled ? ButtonState.Normal : ButtonState.Inactive));
356
_pushed
== ButtonID.Down ? ButtonState.Pushed : (Enabled ? ButtonState.Normal : ButtonState.Inactive));
483
OnUpDown(new UpDownEventArgs((int)
_pushed
));