4 writes to _pushed
System.Windows.Forms (4)
System\Windows\Forms\Controls\UpDown\UpDownBase.UpDownButtons.cs (4)
116_pushed = _captured = button; 138_pushed = ButtonID.None; 204_pushed = _captured; 219_pushed = ButtonID.None;
14 references to _pushed
System.Windows.Forms (14)
System\Windows\Forms\Controls\UpDown\UpDownBase.UpDownButtons.cs (14)
123OnUpDown(new UpDownEventArgs((int)_pushed)); 176!(_pushed != ButtonID.None && _captured == ButtonID.None), 199if (_pushed != _captured) 214if (_pushed != ButtonID.None) 244!(_pushed != ButtonID.None && _captured == ButtonID.None), 263!(_pushed != ButtonID.None && _captured == ButtonID.None), 357_pushed == ButtonID.Up 367_pushed == ButtonID.Down 387else if (_pushed == ButtonID.Up) 402else if (_pushed == ButtonID.Down) 424_pushed == ButtonID.Up ? ButtonState.Pushed : (Enabled ? ButtonState.Normal : ButtonState.Inactive)); 430_pushed == ButtonID.Down ? ButtonState.Pushed : (Enabled ? ButtonState.Normal : ButtonState.Inactive)); 462if (_pushed == button) 578OnUpDown(new UpDownEventArgs((int)_pushed));