5 writes to _pushed
System.Windows.Forms (5)
System\Windows\Forms\Controls\UpDown\UpDownBase.UpDownButtons.cs (5)
60
_pushed
= _captured = ButtonID.Up;
66
_pushed
= _captured = ButtonID.Down;
88
_pushed
= ButtonID.None;
158
_pushed
= _captured;
173
_pushed
= ButtonID.None;
11 references to _pushed
System.Windows.Forms (11)
System\Windows\Forms\Controls\UpDown\UpDownBase.UpDownButtons.cs (11)
74
OnUpDown(new UpDownEventArgs((int)
_pushed
));
125
!(
_pushed
!= ButtonID.None && _captured == ButtonID.None),
153
if (
_pushed
!= _captured)
168
if (
_pushed
!= ButtonID.None)
198
!(
_pushed
!= ButtonID.None && _captured == ButtonID.None),
216
!(
_pushed
!= ButtonID.None && _captured == ButtonID.None),
268
else if (
_pushed
== ButtonID.Up)
283
else if (
_pushed
== ButtonID.Down)
305
_pushed
== ButtonID.Up ? ButtonState.Pushed : (Enabled ? ButtonState.Normal : ButtonState.Inactive));
311
_pushed
== ButtonID.Down ? ButtonState.Pushed : (Enabled ? ButtonState.Normal : ButtonState.Inactive));
402
OnUpDown(new UpDownEventArgs((int)
_pushed
));