5 writes to _pushed
System.Windows.Forms (5)
System\Windows\Forms\Controls\UpDown\UpDownBase.UpDownButtons.cs (5)
64_pushed = _captured = ButtonID.Up; 70_pushed = _captured = ButtonID.Down; 92_pushed = ButtonID.None; 162_pushed = _captured; 177_pushed = ButtonID.None;
11 references to _pushed
System.Windows.Forms (11)
System\Windows\Forms\Controls\UpDown\UpDownBase.UpDownButtons.cs (11)
78OnUpDown(new UpDownEventArgs((int)_pushed)); 129!(_pushed != ButtonID.None && _captured == ButtonID.None), 157if (_pushed != _captured) 172if (_pushed != ButtonID.None) 202!(_pushed != ButtonID.None && _captured == ButtonID.None), 220!(_pushed != ButtonID.None && _captured == ButtonID.None), 272else if (_pushed == ButtonID.Up) 287else if (_pushed == ButtonID.Down) 309_pushed == ButtonID.Up ? ButtonState.Pushed : (Enabled ? ButtonState.Normal : ButtonState.Inactive)); 315_pushed == ButtonID.Down ? ButtonState.Pushed : (Enabled ? ButtonState.Normal : ButtonState.Inactive)); 406OnUpDown(new UpDownEventArgs((int)_pushed));