4 writes to _pushed
System.Windows.Forms (4)
System\Windows\Forms\Controls\UpDown\UpDownBase.UpDownButtons.cs (4)
117_pushed = _captured = button; 139_pushed = ButtonID.None; 205_pushed = _captured; 220_pushed = ButtonID.None;
14 references to _pushed
System.Windows.Forms (14)
System\Windows\Forms\Controls\UpDown\UpDownBase.UpDownButtons.cs (14)
124OnUpDown(new UpDownEventArgs((int)_pushed)); 177!(_pushed != ButtonID.None && _captured == ButtonID.None), 200if (_pushed != _captured) 215if (_pushed != ButtonID.None) 245!(_pushed != ButtonID.None && _captured == ButtonID.None), 264!(_pushed != ButtonID.None && _captured == ButtonID.None), 360_pushed == ButtonID.Up 371_pushed == ButtonID.Down 392else if (_pushed == ButtonID.Up) 407else if (_pushed == ButtonID.Down) 429_pushed == ButtonID.Up ? ButtonState.Pushed : (Enabled ? ButtonState.Normal : ButtonState.Inactive)); 435_pushed == ButtonID.Down ? ButtonState.Pushed : (Enabled ? ButtonState.Normal : ButtonState.Inactive)); 467if (_pushed == button) 583OnUpDown(new UpDownEventArgs((int)_pushed));