5 writes to _pushed
System.Windows.Forms (5)
System\Windows\Forms\Controls\UpDown\UpDownBase.UpDownButtons.cs (5)
60_pushed = _captured = ButtonID.Up; 66_pushed = _captured = ButtonID.Down; 88_pushed = ButtonID.None; 158_pushed = _captured; 173_pushed = ButtonID.None;
11 references to _pushed
System.Windows.Forms (11)
System\Windows\Forms\Controls\UpDown\UpDownBase.UpDownButtons.cs (11)
74OnUpDown(new UpDownEventArgs((int)_pushed)); 125!(_pushed != ButtonID.None && _captured == ButtonID.None), 153if (_pushed != _captured) 168if (_pushed != ButtonID.None) 198!(_pushed != ButtonID.None && _captured == ButtonID.None), 216!(_pushed != ButtonID.None && _captured == ButtonID.None), 268else if (_pushed == ButtonID.Up) 283else if (_pushed == ButtonID.Down) 305_pushed == ButtonID.Up ? ButtonState.Pushed : (Enabled ? ButtonState.Normal : ButtonState.Inactive)); 311_pushed == ButtonID.Down ? ButtonState.Pushed : (Enabled ? ButtonState.Normal : ButtonState.Inactive)); 402OnUpDown(new UpDownEventArgs((int)_pushed));