4 writes to _pushed
System.Windows.Forms (4)
System\Windows\Forms\Controls\UpDown\UpDownBase.UpDownButtons.cs (4)
116
_pushed
= _captured = button;
138
_pushed
= ButtonID.None;
204
_pushed
= _captured;
219
_pushed
= ButtonID.None;
14 references to _pushed
System.Windows.Forms (14)
System\Windows\Forms\Controls\UpDown\UpDownBase.UpDownButtons.cs (14)
123
OnUpDown(new UpDownEventArgs((int)
_pushed
));
176
!(
_pushed
!= ButtonID.None && _captured == ButtonID.None),
199
if (
_pushed
!= _captured)
214
if (
_pushed
!= ButtonID.None)
244
!(
_pushed
!= ButtonID.None && _captured == ButtonID.None),
263
!(
_pushed
!= ButtonID.None && _captured == ButtonID.None),
357
_pushed
== ButtonID.Up
367
_pushed
== ButtonID.Down
387
else if (
_pushed
== ButtonID.Up)
402
else if (
_pushed
== ButtonID.Down)
424
_pushed
== ButtonID.Up ? ButtonState.Pushed : (Enabled ? ButtonState.Normal : ButtonState.Inactive));
430
_pushed
== ButtonID.Down ? ButtonState.Pushed : (Enabled ? ButtonState.Normal : ButtonState.Inactive));
462
if (
_pushed
== button)
578
OnUpDown(new UpDownEventArgs((int)
_pushed
));