5 writes to _pushed
System.Windows.Forms (5)
System\Windows\Forms\Controls\UpDown\UpDownBase.UpDownButtons.cs (5)
64
_pushed
= _captured = ButtonID.Up;
70
_pushed
= _captured = ButtonID.Down;
92
_pushed
= ButtonID.None;
162
_pushed
= _captured;
177
_pushed
= ButtonID.None;
11 references to _pushed
System.Windows.Forms (11)
System\Windows\Forms\Controls\UpDown\UpDownBase.UpDownButtons.cs (11)
78
OnUpDown(new UpDownEventArgs((int)
_pushed
));
129
!(
_pushed
!= ButtonID.None && _captured == ButtonID.None),
157
if (
_pushed
!= _captured)
172
if (
_pushed
!= ButtonID.None)
202
!(
_pushed
!= ButtonID.None && _captured == ButtonID.None),
220
!(
_pushed
!= ButtonID.None && _captured == ButtonID.None),
272
else if (
_pushed
== ButtonID.Up)
287
else if (
_pushed
== ButtonID.Down)
309
_pushed
== ButtonID.Up ? ButtonState.Pushed : (Enabled ? ButtonState.Normal : ButtonState.Inactive));
315
_pushed
== ButtonID.Down ? ButtonState.Pushed : (Enabled ? ButtonState.Normal : ButtonState.Inactive));
406
OnUpDown(new UpDownEventArgs((int)
_pushed
));