4 writes to _pushed
System.Windows.Forms (4)
System\Windows\Forms\Controls\UpDown\UpDownBase.UpDownButtons.cs (4)
117
_pushed
= _captured = button;
139
_pushed
= ButtonID.None;
205
_pushed
= _captured;
220
_pushed
= ButtonID.None;
14 references to _pushed
System.Windows.Forms (14)
System\Windows\Forms\Controls\UpDown\UpDownBase.UpDownButtons.cs (14)
124
OnUpDown(new UpDownEventArgs((int)
_pushed
));
177
!(
_pushed
!= ButtonID.None && _captured == ButtonID.None),
200
if (
_pushed
!= _captured)
215
if (
_pushed
!= ButtonID.None)
245
!(
_pushed
!= ButtonID.None && _captured == ButtonID.None),
264
!(
_pushed
!= ButtonID.None && _captured == ButtonID.None),
360
_pushed
== ButtonID.Up
371
_pushed
== ButtonID.Down
392
else if (
_pushed
== ButtonID.Up)
407
else if (
_pushed
== ButtonID.Down)
429
_pushed
== ButtonID.Up ? ButtonState.Pushed : (Enabled ? ButtonState.Normal : ButtonState.Inactive));
435
_pushed
== ButtonID.Down ? ButtonState.Pushed : (Enabled ? ButtonState.Normal : ButtonState.Inactive));
467
if (
_pushed
== button)
583
OnUpDown(new UpDownEventArgs((int)
_pushed
));