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// ------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
// ------------------------------------------------------------------------------
#pragma warning disable CS1591,CS1573,CS0465,CS0649,CS8019,CS1570,CS1584,CS1658,CS0436,CS8981
using global::System;
using global::System.Diagnostics;
using global::System.Diagnostics.CodeAnalysis;
using global::System.Runtime.CompilerServices;
using global::System.Runtime.InteropServices;
using global::System.Runtime.Versioning;
using winmdroot = global::Windows.Win32;
namespace Windows.Win32
{
namespace UI.Input.KeyboardAndMouse
{
/// <summary>Used by SendInput to store information for synthesizing input events such as keystrokes, mouse movement, and mouse clicks.</summary>
/// <remarks><b> INPUT_KEYBOARD</b> supports nonkeyboard input methods, such as handwriting recognition or voice recognition, as if it were text input by using the <b>KEYEVENTF_UNICODE</b> flag. For more information, see the remarks section of <a href="https://docs.microsoft.com/windows/desktop/api/winuser/ns-winuser-keybdinput">KEYBDINPUT</a>.</remarks>
[global::System.CodeDom.Compiler.GeneratedCode("Microsoft.Windows.CsWin32", "0.3.151+58e949951d.RR")]
internal partial struct INPUT
{
/// <summary>Type: <b>DWORD</b></summary>
internal winmdroot.UI.Input.KeyboardAndMouse.INPUT_TYPE type;
internal _Anonymous_e__Union Anonymous;
[StructLayout(LayoutKind.Explicit)]
[global::System.CodeDom.Compiler.GeneratedCode("Microsoft.Windows.CsWin32", "0.3.151+58e949951d.RR")]
internal partial struct _Anonymous_e__Union
{
[FieldOffset(0)]
internal winmdroot.UI.Input.KeyboardAndMouse.MOUSEINPUT mi;
[FieldOffset(0)]
internal winmdroot.UI.Input.KeyboardAndMouse.KEYBDINPUT ki;
[FieldOffset(0)]
internal winmdroot.UI.Input.KeyboardAndMouse.HARDWAREINPUT hi;
}
}
}
}
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