| File: System\Windows\Forms\HighDpiMode.cs | Web Access |
| Project: src\winforms\src\System.Windows.Forms.Primitives\src\System.Windows.Forms.Primitives.csproj (System.Windows.Forms.Primitives) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. #if WINFORMS_ANALYZERS namespace System.Windows.Forms.Analyzers; #else namespace System.Windows.Forms; #endif /// <summary> /// Specifies the different high DPI modes that can be applied to an application. /// </summary> /// <remarks> /// <para> /// Specifying the high DPI mode is dependent on the OS version of the machine you're running your application on. /// Setting the high DPI mode will work on machines running Windows 10 Creators Update (version 1703) or later versions. /// </para> /// <para> /// Changing the DPI mode while the application is running doesn't impact scaling if you're using the `PerMonitor` value. /// If there is more than one monitor attached and their DPI settings are different, the DPI may change when the window /// is moved from one monitor to the other. /// In this case, the application rescales according to the new monitor's DPI settings. /// Alternatively, the DPI of a window can be changed when the OS scaling setting is changed for the monitor the window is on. /// </para> /// </remarks> public enum HighDpiMode { /// <summary> /// The window does not scale for DPI changes and always assumes a scale factor of 100%. /// </summary> DpiUnaware, /// <summary> /// The window queries for the DPI of the primary monitor once and uses this for the application on all monitors. /// </summary> SystemAware, /// <summary> /// The window checks for DPI when it's created and adjusts scale factor when the DPI changes. /// </summary> PerMonitor, /// <summary> /// Similar to <see cref="PerMonitor"/>, but enables child window DPI change notification, improved scaling of /// comctl32 controls and dialog scaling. /// </summary> PerMonitorV2, /// <summary> /// Similar to <see cref="DpiUnaware"/>, but improves the quality of GDI/GDI+ based content. /// </summary> DpiUnawareGdiScaled }