File: System\Windows\Forms\Design\ParentControlDesigner.EscapeHandler.cs
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Project: src\src\System.Windows.Forms.Design\src\System.Windows.Forms.Design.csproj (System.Windows.Forms.Design)
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
 
using System.ComponentModel.Design;
 
namespace System.Windows.Forms.Design;
 
public partial class ParentControlDesigner
{
    /// <summary>
    ///  This class overrides the escape command so that we can escape
    ///  out of our private drags.
    /// </summary>
    private class EscapeHandler : IMenuStatusHandler
    {
        private readonly ParentControlDesigner _designer;
 
        /// <summary>
        ///  Creates a new escape handler.
        /// </summary>
        public EscapeHandler(ParentControlDesigner designer) => _designer = designer;
 
        /// <summary>
        ///  CommandSet will check with this handler on each status update
        ///  to see if the handler wants to override the availability of
        ///  this command.
        /// </summary>
        public bool OverrideInvoke(MenuCommand cmd)
        {
            if (MenuCommands.KeyCancel.Equals(cmd.CommandID))
            {
                _designer.OnMouseDragEnd(true);
 
                return true;
            }
 
            return false;
        }
 
        /// <summary>
        ///  CommandSet will check with this handler on each status update
        ///  to see if the handler wants to override the availability of
        ///  this command.
        /// </summary>
        public bool OverrideStatus(MenuCommand cmd)
        {
            if (MenuCommands.KeyCancel.Equals(cmd.CommandID))
            {
                cmd.Enabled = true;
            }
            else
            {
                cmd.Enabled = false;
            }
 
            return true;
        }
    }
}