| File: System\ComponentModel\Design\Serialization\ICodeDomDesignerReload.cs | Web Access |
| Project: src\winforms\src\System.Windows.Forms.Design\src\System.Windows.Forms.Design.csproj (System.Windows.Forms.Design) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System.CodeDom; namespace System.ComponentModel.Design.Serialization; /// <summary> /// Implement this interface on a CodeDomProvider to optimize reloading in the designer. When the designer /// goes to reparse a file, it will reparse the top level of the file, and then pass the new CodeCompileUnit to /// the ShouldReloadDesigner method, which returns true if the designer should be reloaded. Reloading generally occurs /// when the code inside the methods that the designer has generated, such as InitializeComponent have changed. /// Otherwise, it is unnecessary to take the performance hit of reloading the designer. /// </summary> public interface ICodeDomDesignerReload { /// <summary> /// If ICodeDomDesignerReload is implemented on a CodeDomProvider that is in use by the designer, /// ShouldReloadDesigner will be called before a reload occurs. /// Reloads generally occur when a user switches from design view to code view, modifies the code, and switches /// back to design view. ShouldReloadDesigner allows the CodeDomProvider implementation /// to decide if code that is relevant to the designer has been modified /// -- usually this is the code that the designer generated when the user saved or went to code view. /// </summary> bool ShouldReloadDesigner(CodeCompileUnit newTree); }