File: System\ComponentModel\Design\Serialization\BasicDesignerLoader.ReloadOptions.cs
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Project: src\src\System.Windows.Forms.Design\src\System.Windows.Forms.Design.csproj (System.Windows.Forms.Design)
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
 
namespace System.ComponentModel.Design.Serialization;
 
public abstract partial class BasicDesignerLoader
{
    /// <summary>
    ///  A list of flags that indicate rules to apply when requesting
    ///  that the designer reload itself.
    /// </summary>
    [Flags]
    protected enum ReloadOptions
    {
        /// <summary>
        ///  Perform the default behavior.
        /// </summary>
        Default = 0x00,
 
        /// <summary>
        ///  If this flag is set, any error encountered during the
        ///  reload will automatically put the designer loader in
        ///  the modified state.
        /// </summary>
        ModifyOnError = 0x01,
 
        /// <summary>
        ///  If this flag is set, a reload will occur. If the
        ///  flag is not set a reload will only occur if the
        ///  IsReloadNeeded method returns true.
        /// </summary>
        Force = 0x02,
 
        /// <summary>
        ///  If this flag is set, any pending changes in the
        ///  designer will be abandoned. If this flag is not
        ///  set, designer changes will be flushed through the
        ///  designer loader before reloading the design surface.
        /// </summary>
        NoFlush = 0x04,
    }
}