1 write to _serializationManager
System.Windows.Forms.Design (1)
System\ComponentModel\Design\Serialization\BasicDesignerLoader.cs (1)
169
_serializationManager
= new DesignerSerializationManager(_host);
18 references to _serializationManager
System.Windows.Forms.Design (18)
System\ComponentModel\Design\Serialization\BasicDesignerLoader.cs (18)
107
if (
_serializationManager
is null)
112
return
_serializationManager
.PropertyProvider;
116
if (
_serializationManager
is null)
121
_serializationManager
.PropertyProvider = value;
175
dsc.AddFixedService(typeof(IDesignerSerializationManager),
_serializationManager
);
180
sc.AddService<IDesignerSerializationManager>(
_serializationManager
);
210
PerformLoad(
_serializationManager
!);
303
using (
_serializationManager
!.CreateSession())
307
PerformFlush(
_serializationManager
);
316
_serializationManager
.Errors.Add(ex);
319
ICollection errors =
_serializationManager
.Errors;
412
_serializationSession =
_serializationManager
!.CreateSession();
629
&& (
_serializationManager
!.Errors is null
630
||
_serializationManager
.Errors.Count == 0);
657
_serializationManager
!.Errors!.Add(err);
661
errors =
_serializationManager
!.Errors;
903
if (
_serializationManager
is null)
950
_serializationManager
!.Errors.Add(err);