1 write to _state
System.Windows.Forms.Design (1)
System\ComponentModel\Design\DesignerHost.cs (1)
69_state = default;
11 references to _state
System.Windows.Forms.Design (11)
System\ComponentModel\Design\DesignerHost.cs (11)
107get { return _state[s_stateIsClosingTransaction]; } 108set { _state[s_stateIsClosingTransaction] = value; } 185if (_state[s_stateUnloading]) 333_state[s_stateLoading] = true; 714_state[s_stateUnloading] = true; 783_state[s_stateUnloading] = false; 867_state[s_stateLoading] || _state[s_stateUnloading] || (_loader is not null && _loader.Loading); 1053bool wasLoading = _state[s_stateLoading]; 1054_state[s_stateLoading] = false; 1119_state[s_stateLoading] = true;