1 write to _state
System.Windows.Forms.Design (1)
System\ComponentModel\Design\DesignerHost.cs (1)
69
_state
= default;
11 references to _state
System.Windows.Forms.Design (11)
System\ComponentModel\Design\DesignerHost.cs (11)
107
get { return
_state
[s_stateIsClosingTransaction]; }
108
set {
_state
[s_stateIsClosingTransaction] = value; }
185
if (
_state
[s_stateUnloading])
329
_state
[s_stateLoading] = true;
704
_state
[s_stateUnloading] = true;
773
_state
[s_stateUnloading] = false;
857
_state
[s_stateLoading] ||
_state
[s_stateUnloading] || (_loader is not null && _loader.Loading);
1043
bool wasLoading =
_state
[s_stateLoading];
1044
_state
[s_stateLoading] = false;
1109
_state
[s_stateLoading] = true;