1 write to _state
System.Windows.Forms.Design (1)
System\ComponentModel\Design\DesignerHost.cs (1)
69_state = default;
11 references to _state
System.Windows.Forms.Design (11)
System\ComponentModel\Design\DesignerHost.cs (11)
107get { return _state[s_stateIsClosingTransaction]; } 108set { _state[s_stateIsClosingTransaction] = value; } 185if (_state[s_stateUnloading]) 329_state[s_stateLoading] = true; 704_state[s_stateUnloading] = true; 773_state[s_stateUnloading] = false; 857_state[s_stateLoading] || _state[s_stateUnloading] || (_loader is not null && _loader.Loading); 1043bool wasLoading = _state[s_stateLoading]; 1044_state[s_stateLoading] = false; 1109_state[s_stateLoading] = true;