1 write to _editableState
System.Windows.Forms.Design (1)
System\ComponentModel\Design\CollectionEditor.CollectionForm.cs (1)
64
set =>
_editableState
= value ? EditableYes : EditableNo;
2 references to _editableState
System.Windows.Forms.Design (2)
System\ComponentModel\Design\CollectionEditor.CollectionForm.cs (2)
47
if (
_editableState
!= EditableDynamic)
49
return
_editableState
== EditableYes;