1 write to _editableState
System.Windows.Forms.Design (1)
System\ComponentModel\Design\CollectionEditor.CollectionForm.cs (1)
64set => _editableState = value ? EditableYes : EditableNo;
2 references to _editableState
System.Windows.Forms.Design (2)
System\ComponentModel\Design\CollectionEditor.CollectionForm.cs (2)
47if (_editableState != EditableDynamic) 49return _editableState == EditableYes;