1 write to _member
System.Windows.Forms.Design (1)
System\ComponentModel\Design\UndoEngine.UndoUnit.ChangeUndoEvent.cs (1)
32_member = e.Member;
5 references to _member
System.Windows.Forms.Design (5)
System\ComponentModel\Design\UndoEngine.UndoUnit.ChangeUndoEvent.cs (5)
36_before = Serialize(engine, OpenComponent!, _member); 40public ComponentChangingEventArgs ComponentChangingEventArgs => new(OpenComponent, _member); 83if (_member is null) 93return desc.Equals(_member); 127_after = Serialize(engine, component, _member);