1 write to _member
System.Windows.Forms.Design (1)
System\ComponentModel\Design\UndoEngine.UndoUnit.ChangeUndoEvent.cs (1)
32
_member
= e.Member;
5 references to _member
System.Windows.Forms.Design (5)
System\ComponentModel\Design\UndoEngine.UndoUnit.ChangeUndoEvent.cs (5)
36
_before = Serialize(engine, OpenComponent!,
_member
);
40
public ComponentChangingEventArgs ComponentChangingEventArgs => new(OpenComponent,
_member
);
83
if (
_member
is null)
93
return desc.Equals(
_member
);
127
_after = Serialize(engine, component,
_member
);