3 writes to _innerRect
System.Windows.Forms.Design (3)
System\Windows\Forms\Design\SelectionUIService.SelectionUIItem.cs (3)
504_innerRect = _handler.GetComponentBounds(_component); 507_innerRect = _selUIsvc.RectangleToClient(_innerRect); 528_innerRect = _outerRect = rcNew;
33 references to _innerRect
System.Windows.Forms.Design (33)
System\Windows\Forms\Design\SelectionUIService.SelectionUIItem.cs (33)
132Rectangle inner = _innerRect; 244if (pt.X >= _outerRect.X && pt.X <= _innerRect.X) 247if (pt.Y >= _outerRect.Y && pt.Y <= _innerRect.Y) 252if (pt.Y >= _innerRect.Y + _innerRect.Height && pt.Y <= _outerRect.Y + _outerRect.Height) 266if (pt.Y >= _outerRect.Y && pt.Y <= _innerRect.Y) 269Debug.Assert(!(pt.X >= _outerRect.X && pt.X <= _innerRect.X), "Should be handled by left top check"); 270if (pt.X >= _innerRect.X + _innerRect.Width && pt.X <= _outerRect.X + _outerRect.Width) 284if (pt.X >= _innerRect.X + _innerRect.Width && pt.X <= _outerRect.X + _outerRect.Width) 287Debug.Assert(!(pt.Y >= _outerRect.Y && pt.Y <= _innerRect.Y), "Should be handled by top right check"); 288if (pt.Y >= _innerRect.Y + _innerRect.Height && pt.Y <= _outerRect.Y + _outerRect.Height) 302if (pt.Y >= _innerRect.Y + _innerRect.Height && pt.Y <= _outerRect.Y + _outerRect.Height) 305Debug.Assert(!(pt.X >= _outerRect.X && pt.X <= _innerRect.X), "Should be handled by left bottom check"); 307Debug.Assert(!(pt.X >= _innerRect.X + _innerRect.Width && pt.X <= _outerRect.X + _outerRect.Width), "Should be handled by right bottom check"); 331_region.Exclude(_innerRect); 379if ((GetRules() & SelectionRules.Visible) == SelectionRules.None || _outerRect.IsEmpty || _innerRect.IsEmpty) 394if (pt.X > _innerRect.X 395&& pt.X < _innerRect.X + _innerRect.Width 396&& pt.Y > _innerRect.Y 397&& pt.Y < _innerRect.Y + _innerRect.Height) 505if (!_innerRect.IsEmpty) 507_innerRect = _selUIsvc.RectangleToClient(_innerRect); 508Rectangle rcOuterNew = new(_innerRect.X - GRABHANDLE_WIDTH, _innerRect.Y - GRABHANDLE_HEIGHT, _innerRect.Width + 2 * GRABHANDLE_WIDTH, _innerRect.Height + 2 * GRABHANDLE_HEIGHT);