3 references to s_stateModified
System.Windows.Forms.Design (3)
System\ComponentModel\Design\Serialization\BasicDesignerLoader.cs (3)
24
private static readonly int s_stateReloadSupported = BitVector32.CreateMask(
s_stateModified
); // True if the serializer supports reload.
69
get => _state[
s_stateModified
];
70
set => _state[
s_stateModified
] = value;