1 write to _savedAfterState
System.Windows.Forms.Design (1)
System\ComponentModel\Design\UndoEngine.UndoUnit.ChangeUndoEvent.cs (1)
73
_savedAfterState
= true;
2 references to _savedAfterState
System.Windows.Forms.Design (2)
System\ComponentModel\Design\UndoEngine.UndoUnit.ChangeUndoEvent.cs (2)
71
if (!
_savedAfterState
)
154
Debug.Assert(
_savedAfterState
, "After state not saved. BeforeUndo was not called?");