1 write to _savedAfterState
System.Windows.Forms.Design (1)
System\ComponentModel\Design\UndoEngine.UndoUnit.ChangeUndoEvent.cs (1)
73_savedAfterState = true;
2 references to _savedAfterState
System.Windows.Forms.Design (2)
System\ComponentModel\Design\UndoEngine.UndoUnit.ChangeUndoEvent.cs (2)
71if (!_savedAfterState) 154Debug.Assert(_savedAfterState, "After state not saved. BeforeUndo was not called?");