1 write to _binaryUI
System.Windows.Forms.Design (1)
System\ComponentModel\Design\BinaryEditor.cs (1)
110
_binaryUI
??= ScaleHelper.InvokeInSystemAwareContext(() => new BinaryUI(this));
4 references to _binaryUI
System.Windows.Forms.Design (4)
System\ComponentModel\Design\BinaryEditor.cs (4)
112
_binaryUI
.Value = value;
113
if (editorService.ShowDialog(
_binaryUI
) == DialogResult.OK)
115
value =
_binaryUI
.Value;
118
_binaryUI
.Value = null;