1 write to _volatileEnlistmentCount
System.Transactions.Local (1)
System\Transactions\TransactionState.cs (1)
507
enlistments.
_volatileEnlistmentCount
++;
37 references to _volatileEnlistmentCount
System.Transactions.Local (37)
System\Transactions\Enlistment.cs (3)
235
Transaction._phase0Volatiles.
_volatileEnlistmentCount
+ Transaction._phase0Volatiles._dependentClones);
389
_transaction._phase1Volatiles.
_volatileEnlistmentCount
+
394
_transaction._phase1Volatiles.
_volatileEnlistmentCount
+
System\Transactions\TransactionState.cs (31)
485
if (enlistments.
_volatileEnlistmentCount
== enlistments._volatileEnlistmentSize)
506
enlistments._volatileEnlistments[enlistments.
_volatileEnlistmentCount
] = enlistment.InternalEnlistment;
511
enlistments._volatileEnlistments[enlistments.
_volatileEnlistmentCount
- 1]);
619
tx._phase0Volatiles.
_volatileEnlistmentCount
+ tx._phase0Volatiles._dependentClones);
922
int volatileCount = tx._phase0Volatiles.
_volatileEnlistmentCount
;
1102
int volatileCount = tx._phase0Volatiles.
_volatileEnlistmentCount
;
1194
if (tx._phase1Volatiles.
_volatileEnlistmentCount
== 1 && tx._durableEnlistment == null
1200
else if (tx._phase1Volatiles.
_volatileEnlistmentCount
> 0)
1203
for (int i = 0; i < tx._phase1Volatiles.
_volatileEnlistmentCount
; i++)
1266
Debug.Assert(tx._phase1Volatiles.
_volatileEnlistmentCount
== 1,
1385
for (int i = 0; i < tx._phase0Volatiles.
_volatileEnlistmentCount
; i++)
1390
for (int i = 0; i < tx._phase1Volatiles.
_volatileEnlistmentCount
; i++)
1518
for (int i = 0; i < tx._phase0Volatiles.
_volatileEnlistmentCount
; i++)
1524
for (int i = 0; i < tx._phase1Volatiles.
_volatileEnlistmentCount
; i++)
1581
for (int i = 0; i < tx._phase0Volatiles.
_volatileEnlistmentCount
; i++)
1587
for (int i = 0; i < tx._phase1Volatiles.
_volatileEnlistmentCount
; i++)
1880
tx._phase0Volatiles.
_volatileEnlistmentCount
+ tx._phase0Volatiles._dependentClones);
2242
if (volatiles.
_volatileEnlistmentCount
+ volatiles._dependentClones > 0)
2503
int volatileCount = tx._phase0Volatiles.
_volatileEnlistmentCount
;
2595
int volatileCount = tx._phase1Volatiles.
_volatileEnlistmentCount
;
3536
tx._phase0Volatiles.
_volatileEnlistmentCount
+ tx._phase0Volatiles._dependentClones);
3655
int volatileCount = tx._phase0Volatiles.
_volatileEnlistmentCount
;
3699
int volatileCount = tx._phase0Volatiles.
_volatileEnlistmentCount
;
3757
if (tx._phase1Volatiles.
_volatileEnlistmentCount
> 0)
3760
for (int i = 0; i < tx._phase1Volatiles.
_volatileEnlistmentCount
; i++)
4033
for (int i = 0; i < tx._phase0Volatiles.
_volatileEnlistmentCount
; i++)
4038
for (int i = 0; i < tx._phase1Volatiles.
_volatileEnlistmentCount
; i++)
4128
for (int i = 0; i < tx._phase0Volatiles.
_volatileEnlistmentCount
; i++)
4134
for (int i = 0; i < tx._phase1Volatiles.
_volatileEnlistmentCount
; i++)
4172
for (int i = 0; i < tx._phase0Volatiles.
_volatileEnlistmentCount
; i++)
4178
for (int i = 0; i < tx._phase1Volatiles.
_volatileEnlistmentCount
; i++)
System\Transactions\VolatileEnlistmentMultiplexing.cs (3)
32
for (int i = 0; i < volatiles.
_volatileEnlistmentCount
; i++)
43
for (int i = 0; i < volatiles.
_volatileEnlistmentCount
; i++)
53
for (int i = 0; i < volatiles.
_volatileEnlistmentCount
; i++)