1 write to _loopStateFlags
System.Threading.Tasks.Parallel (1)
System\Threading\Tasks\ParallelLoopState.cs (1)
318if (Interlocked.CompareExchange(ref _loopStateFlags, oldState | newState, oldState) == oldState)
2 references to _loopStateFlags
System.Threading.Tasks.Parallel (2)
System\Threading\Tasks\ParallelLoopState.cs (2)
301get { return _loopStateFlags; } 316oldState = _loopStateFlags;