File: src\runtime\artifacts\obj\System.Threading.RateLimiting\Release\net12.0\System.SR.cs
Project: System.Threading.RateLimiting.csproj (System.Threading.RateLimiting)
// <auto-generated>
using System.Reflection;

namespace FxResources.System.Threading.RateLimiting
{
    internal static class SR { }
}
namespace System
{
    internal static partial class SR
    {
        private static global::System.Resources.ResourceManager s_resourceManager;
        internal static global::System.Resources.ResourceManager ResourceManager => s_resourceManager ?? (s_resourceManager = new global::System.Resources.ResourceManager(typeof(FxResources.System.Threading.RateLimiting.SR)));

        /// <summary>{0} token(s) exceeds the token limit of {1}.</summary>
        internal static string @TokenLimitExceeded => GetResourceString("TokenLimitExceeded");
        /// <summary>{0} permit(s) exceeds the permit limit of {1}.</summary>
        internal static string @PermitLimitExceeded => GetResourceString("PermitLimitExceeded");
        /// <summary>Over 49 days is not supported.</summary>
        internal static string @ReplenishmentLimitTooHigh => GetResourceString("ReplenishmentLimitTooHigh");
        /// <summary>{0} must be set to a value greater than 0.</summary>
        internal static string @ShouldBeGreaterThan0 => GetResourceString("ShouldBeGreaterThan0");
        /// <summary>{0} must be set to a value greater than or equal to 0.</summary>
        internal static string @ShouldBeGreaterThanOrEqual0 => GetResourceString("ShouldBeGreaterThanOrEqual0");
        /// <summary>{0} must be set to a value greater than TimeSpan.Zero.</summary>
        internal static string @ShouldBeGreaterThanTimeSpan0 => GetResourceString("ShouldBeGreaterThanTimeSpan0");

    }
}