| File: src\runtime\artifacts\obj\System.Threading.RateLimiting\Release\net12.0\System.SR.cs | |
| Project: System.Threading.RateLimiting.csproj (System.Threading.RateLimiting) |
// <auto-generated> using System.Reflection; namespace FxResources.System.Threading.RateLimiting { internal static class SR { } } namespace System { internal static partial class SR { private static global::System.Resources.ResourceManager s_resourceManager; internal static global::System.Resources.ResourceManager ResourceManager => s_resourceManager ?? (s_resourceManager = new global::System.Resources.ResourceManager(typeof(FxResources.System.Threading.RateLimiting.SR))); /// <summary>{0} token(s) exceeds the token limit of {1}.</summary> internal static string @TokenLimitExceeded => GetResourceString("TokenLimitExceeded"); /// <summary>{0} permit(s) exceeds the permit limit of {1}.</summary> internal static string @PermitLimitExceeded => GetResourceString("PermitLimitExceeded"); /// <summary>Over 49 days is not supported.</summary> internal static string @ReplenishmentLimitTooHigh => GetResourceString("ReplenishmentLimitTooHigh"); /// <summary>{0} must be set to a value greater than 0.</summary> internal static string @ShouldBeGreaterThan0 => GetResourceString("ShouldBeGreaterThan0"); /// <summary>{0} must be set to a value greater than or equal to 0.</summary> internal static string @ShouldBeGreaterThanOrEqual0 => GetResourceString("ShouldBeGreaterThanOrEqual0"); /// <summary>{0} must be set to a value greater than TimeSpan.Zero.</summary> internal static string @ShouldBeGreaterThanTimeSpan0 => GetResourceString("ShouldBeGreaterThanTimeSpan0"); } }