1 write to _bufferedCapacity
System.Threading.Channels (1)
System\Threading\Channels\BoundedChannel.cs (1)
58
_bufferedCapacity
= bufferedCapacity;
6 references to _bufferedCapacity
System.Threading.Channels (6)
System\Threading\Channels\BoundedChannel.cs (6)
404
else if (count < parent.
_bufferedCapacity
)
490
if (parent._items.Count < parent.
_bufferedCapacity
|| parent._mode != BoundedChannelFullMode.Wait)
561
else if (count < parent.
_bufferedCapacity
)
646
private int CapacityForDebugger => _parent.
_bufferedCapacity
;
704
if (_items.Count <
_bufferedCapacity
)
718
Debug.Assert(_items.Count ==
_bufferedCapacity
, "We should have a full buffer if there's a blocked writer.");