7 references to Wait
System.Threading.Channels (7)
System\Threading\Channels\BoundedChannel.cs (3)
415else if (parent._mode == BoundedChannelFullMode.Wait) 499if (parent._items.Count < parent._bufferedCapacity || parent._mode != BoundedChannelFullMode.Wait) 590else if (parent._mode == BoundedChannelFullMode.Wait)
System\Threading\Channels\Channel.cs (2)
38/// Channels created with this method apply the <see cref="BoundedChannelFullMode.Wait"/> 48return new BoundedChannel<T>(capacity, BoundedChannelFullMode.Wait, runContinuationsAsynchronously: true, itemDropped: null);
System\Threading\Channels\ChannelOptions.cs (2)
48private BoundedChannelFullMode _mode = BoundedChannelFullMode.Wait; 84case BoundedChannelFullMode.Wait: