7 references to Wait
System.Threading.Channels (7)
System\Threading\Channels\BoundedChannel.cs (3)
415
else if (parent._mode == BoundedChannelFullMode.
Wait
)
499
if (parent._items.Count < parent._bufferedCapacity || parent._mode != BoundedChannelFullMode.
Wait
)
590
else if (parent._mode == BoundedChannelFullMode.
Wait
)
System\Threading\Channels\Channel.cs (2)
38
/// Channels created with this method apply the <see cref="BoundedChannelFullMode.
Wait
"/>
48
return new BoundedChannel<T>(capacity, BoundedChannelFullMode.
Wait
, runContinuationsAsynchronously: true, itemDropped: null);
System\Threading\Channels\ChannelOptions.cs (2)
48
private BoundedChannelFullMode _mode = BoundedChannelFullMode.
Wait
;
84
case BoundedChannelFullMode.
Wait
: