1 write to _installedVoices
System.Speech (1)
Internal\Synthesis\VoiceSynthesis.cs (1)
66_installedVoices = new List<InstalledVoice>(s_allVoices.Count);
8 references to _installedVoices
System.Speech (8)
Internal\Synthesis\VoiceSynthesis.cs (8)
69_installedVoices.Add(new InstalledVoice(this, installedVoice.VoiceInfo)); 546return new ReadOnlyCollection<InstalledVoice>(_installedVoices); 554foreach (InstalledVoice voice in _installedVoices) 1114viDefault = InstalledVoice.Find(_installedVoices, defaultVoice != null ? defaultVoice.VoiceInfo : defaultVoiceId!); 1127while (voice == null && _installedVoices.Count > 0) 1129viDefault ??= InstalledVoice.FirstEnabled(_installedVoices, CultureInfo.CurrentUICulture); 1158foreach (InstalledVoice sysVoice in _installedVoices) 1189List<InstalledVoice> tokens = new(_installedVoices);