1 write to _resourceLoader
System.Speech (1)
Internal\Synthesis\VoiceSynthesis.cs (1)
43_resourceLoader = new ResourceLoader();
4 references to _resourceLoader
System.Speech (4)
Internal\Synthesis\VoiceSynthesis.cs (4)
44_site = new EngineSite(_resourceLoader); 772TextFragmentEngine engine = new(speakInfo, paramSpeak._textToSpeak, _pexml, _resourceLoader, lexicons); 778speakInfo.AddAudio(new AudioData(paramSpeak._audioFile!, _resourceLoader)); 1695_siteSapi = new EngineSiteSapi(_site, _resourceLoader);