1 write to _resourceLoader
System.Speech (1)
Internal\Synthesis\VoiceSynthesis.cs (1)
43
_resourceLoader
= new ResourceLoader();
4 references to _resourceLoader
System.Speech (4)
Internal\Synthesis\VoiceSynthesis.cs (4)
44
_site = new EngineSite(
_resourceLoader
);
772
TextFragmentEngine engine = new(speakInfo, paramSpeak._textToSpeak, _pexml,
_resourceLoader
, lexicons);
778
speakInfo.AddAudio(new AudioData(paramSpeak._audioFile!,
_resourceLoader
));
1695
_siteSapi = new EngineSiteSapi(_site,
_resourceLoader
);