1 write to _resourceLoader
System.Speech (1)
Internal\Synthesis\EngineSite.cs (1)
25_resourceLoader = resourceLoader;
2 references to _resourceLoader
System.Speech (2)
Internal\Synthesis\EngineSite.cs (2)
170using (Stream stream = _resourceLoader.LoadFile(uri, out mediaTypeUnused, out baseUriUnused, out localPath)) 181_resourceLoader.UnloadFile(localPath);