1 write to _resourceLoader
System.Speech (1)
Internal\Synthesis\EngineSite.cs (1)
25
_resourceLoader
= resourceLoader;
2 references to _resourceLoader
System.Speech (2)
Internal\Synthesis\EngineSite.cs (2)
170
using (Stream stream =
_resourceLoader
.LoadFile(uri, out mediaTypeUnused, out baseUriUnused, out localPath))
181
_resourceLoader
.UnloadFile(localPath);