1 write to _grammarState
System.Speech (1)
Recognition\Grammar.cs (1)
339
_grammarState
= value; // On success
9 references to _grammarState
System.Speech (9)
Recognition\Grammar.cs (9)
204
if (
_grammarState
!= GrammarState.Unloaded && _enabled != value)
225
if (
_grammarState
!= GrammarState.Unloaded && !_weight.Equals(value))
248
if (
_grammarState
!= GrammarState.Unloaded && _priority != value)
270
get { return
_grammarState
== GrammarState.Loaded; }
303
get { return
_grammarState
; }
314
Debug.Assert((
_grammarState
== GrammarState.Unloaded && (value == GrammarState.Unloaded || value == GrammarState.Loading || value == GrammarState.Loaded)) ||
315
(
_grammarState
== GrammarState.Loading && (value == GrammarState.LoadFailed || value == GrammarState.Loaded || value == GrammarState.Unloaded)) ||
316
(
_grammarState
== GrammarState.Loaded && value == GrammarState.Unloaded) ||
317
(
_grammarState
== GrammarState.LoadFailed && value == GrammarState.Unloaded)