1 write to _totalByteWrittens
System.Speech (1)
Internal\Synthesis\AudioFileOut.cs (1)
130
_totalByteWrittens
+= abOut.Length;
2 references to _totalByteWrittens
System.Speech (2)
Internal\Synthesis\AudioFileOut.cs (2)
72
if (
_totalByteWrittens
== 0 && _hasHeader)
101
WriteWaveHeader(_stream, _wfxOut, _startStreamPosition,
_totalByteWrittens
);