1 write to _mimeType
System.Speech (1)
Internal\Synthesis\SpeakInfo.cs (1)
122_stream = _resourceLoader.LoadFile(uri, out _mimeType, out baseAudio, out _localFile);
2 references to _mimeType
System.Speech (2)
Internal\Synthesis\AudioBase.cs (2)
95if (!string.IsNullOrEmpty(audio._mimeType)) 106switch (audio._mimeType)